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* Traveler - Default class. Has no special uses. Once the Rainbow Knight class is obtained, you cannot use this anymore. | * Traveler - Default class. Has no special uses. Once the Rainbow Knight class is obtained, you cannot use this anymore. | ||
* Fighter - Deals bonus Fire damage. | * Fighter - Deals bonus Fire damage. | ||
* | * Knight - Deals bonus Earth damage. It is required for using pickaxes to break rocks. | ||
* Viking - Deals bonus Water damage. It is required to cross bodies of water between docks. | * Viking - Deals bonus Water damage. It is required to cross bodies of water between docks. | ||
* Archer - Deals Wind damage. | * Archer - Deals Wind damage. | ||
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* Blue enemies are weak to Fire, therefore weak to the Fighter class. | * Blue enemies are weak to Fire, therefore weak to the Fighter class. | ||
* Yellow enemies are weak to Wind, therefore weak to the Archer class. | * Yellow enemies are weak to Wind, therefore weak to the Archer class. | ||
* Green enemies are weak to Earth, therefore weak to the | * Green enemies are weak to Earth, therefore weak to the Knight class. | ||
* Red enemies are weak to Water, therefore weak to the Viking class. | * Red enemies are weak to Water, therefore weak to the Viking class. | ||
* Purple enemies are weak to Holy, therefore weak to the Cleric class. | * Purple enemies are weak to Holy, therefore weak to the Cleric class. | ||
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* Monster - unlockable charts and pickaxes are dropped by a selection of them. | * Monster - unlockable charts and pickaxes are dropped by a selection of them. | ||
* Temple - new weapon classes are gathered from there. | * Temple - new weapon classes are gathered from there. | ||
* Rock - obstacles that can only be cleared with pickaxes. Pickaxes are consumed after each use and require the | * Rock - obstacles that can only be cleared with pickaxes. Pickaxes are consumed after each use and require the Knight class. | ||
* Fountain - increases the Level of the currently chosen class. As of Qprogue DX, this item does not appear anymore. | * Fountain - increases the Level of the currently chosen class. As of Qprogue DX, this item does not appear anymore. | ||
* Dock - cross a specific body of water to reach the opposite dock. Requires the Viking class. | * Dock - cross a specific body of water to reach the opposite dock. Requires the Viking class. |
edits