AC PENDUAL: Difference between revisions

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376 bytes added ,  7 November 2014
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* ''PRESENT Phase:''  
* ''PRESENT Phase:''  
** ANOTHER difficulty: Obtain a Full Combo and at least an AA rank grade together on [[chrono diver -fragment-]]'s ANOTHER chart without using RANDOM.
** ANOTHER difficulty: Obtain a Full Combo and at least an AA rank grade together on [[chrono diver -fragment-]]'s ANOTHER chart without using RANDOM.
** ANOTHER difficulty: Obtain a Full Combo and at least an AA rank grade together on [[illuminate]]'s ANOTHER chart without using RANDOM.
** HYPER difficulty: Obtain a Full Combo and at least an AA rank grade together on chrono diver -fragment-'s HYPER chart without using RANDOM.
** HYPER difficulty: Obtain a Full Combo and at least an AA rank grade together on chrono diver -fragment-'s HYPER chart without using RANDOM.
** HYPER difficulty: Obtain a Full Combo and at least an AA rank grade together on [[illuminate]]'s HYPER chart without using RANDOM.
** HYPER difficulty: Obtain a Full Combo and at least an AA rank grade together on illuminate's HYPER chart without using RANDOM.
** NORMAL difficulty: Obtain a Full Combo and at least an A rank grade together on chrono diver -fragment-'s NORMAL chart without using RANDOM.
** NORMAL difficulty: Obtain a Full Combo and at least an A rank grade together on chrono diver -fragment-'s NORMAL chart without using RANDOM.
** NORMAL difficulty: Obtain a Full Combo and at least an A rank grade together on illuminate's NORMAL chart without using RANDOM.
** NORMAL difficulty: Obtain a Full Combo and at least an A rank grade together on illuminate's NORMAL chart without using RANDOM.
* ''FUTURE Phase:''
* ''FUTURE Phase:''
** ANOTHER difficulty: Obtain a Full Combo and at least an AA rank grade together on [[CHRONO DIVER -NORNIR-]]'s ANOTHER chart without using RANDOM.
** ANOTHER difficulty: Obtain a Full Combo and at least an AA rank grade together on [[CHRONO DIVER -NORNIR-]]'s ANOTHER chart without using RANDOM.
** ANOTHER difficulty: Obtain a Full Combo and at least an AA rank grade together on [[subtractive]]'s ANOTHER chart without using RANDOM.
** HYPER difficulty: Obtain a Full Combo and at least an AA rank grade together on CHRONO DIVER -NORNIR-'s HYPER chart without using RANDOM.
** HYPER difficulty: Obtain a Full Combo and at least an AA rank grade together on CHRONO DIVER -NORNIR-'s HYPER chart without using RANDOM.
** HYPER difficulty: Obtain a Full Combo and at least an AA rank grade together on [[subtractive]]'s HYPER chart without using RANDOM.
** HYPER difficulty: Obtain a Full Combo and at least an AA rank grade together on subtractive's HYPER chart without using RANDOM.
** NORMAL difficulty: Obtain a Full Combo and at least an A rank grade together on CHRONO DIVER -NORNIR-'s NORMAL chart without using RANDOM.
** NORMAL difficulty: Obtain a Full Combo and at least an A rank grade together on CHRONO DIVER -NORNIR-'s NORMAL chart without using RANDOM.
** NORMAL difficulty: Obtain a Full Combo and at least an A rank grade together on subtractive's NORMAL chart without using RANDOM.
** NORMAL difficulty: Obtain a Full Combo and at least an A rank grade together on subtractive's NORMAL chart without using RANDOM.
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* If you're playing on HYPER difficulty, other than the FULL COMBO you have to obtain at least an AA rank on charts rated at least level 7.
* If you're playing on HYPER difficulty, other than the FULL COMBO you have to obtain at least an AA rank on charts rated at least level 7.
* If you're playing on NORMAL difficulty, other than the FULL COMBO you have to obtain at least an AA rank on charts rated at least level 6.
* If you're playing on NORMAL difficulty, other than the FULL COMBO you have to obtain at least an AA rank on charts rated at least level 6.
'''NOTE:''' As of November 5th, 2014, it has been confirmed that three songs are enough to open the door.


The aforementioned requirement must be fulfilled when the door is bound to appear, which is the first play session after the Space-Time Phase switch. The chart of the ONE MORE EXTRA STAGE song depends on which difficulty you're playing on.
The aforementioned requirement must be fulfilled when the door is bound to appear, which is the first play session after the Space-Time Phase switch. The chart of the ONE MORE EXTRA STAGE song depends on which difficulty you're playing on.
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