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* The subtitle "PENDUAL" is a portmanteau of "pendulum" (hence the time theme) and "dual". | * The subtitle "PENDUAL" is a portmanteau of "pendulum" (hence the time theme) and "dual". | ||
* The Space-Time system is introduced, which cycles the theme appearance between a "PRESENT Phase" (gray skin) and a "FUTURE Phase" (purple skin), with changes on the interface, background music and with their own exclusive songs. | * The Space-Time system is introduced, which cycles the theme appearance between a "PRESENT Phase" (gray skin) and a "FUTURE Phase" (purple skin), with changes on the interface, background music and with their own exclusive songs. | ||
** The game alternates between PRESENT and FUTURE according to the schedule shown in the official website's calendar. | ** The game alternates between PRESENT and FUTURE Phases according to the schedule shown in the official website's calendar. | ||
** On the song selection screen, PRESENT Phase songs sit on a white background frame, while FUTURE Phase songs sit on a purple background frame. | ** On the song selection screen, PRESENT Phase songs sit on a white background frame, while FUTURE Phase songs sit on a purple background frame. | ||
** The PRESENT Phase BGM of beatmania IIDX 22 PENDUAL is made by [[Naoyuki Sato|猫叉Masterβ2]], while the FUTURE Phase BGM is made by [[Toshiyuki Kakuta|L.E.D.]]. | ** The PRESENT Phase BGM of beatmania IIDX 22 PENDUAL is made by [[Naoyuki Sato|猫叉Masterβ2]], while the FUTURE Phase BGM is made by [[Toshiyuki Kakuta|L.E.D.]]. |