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== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX to 10th style difficulty rated from 1 to 7+ (up to 9th style) or 8 (10th style), from 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards.<br>
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)
REFLEC BEAT difficulty rated from 1 to 10+. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Info
|-
| beg_notes = 137
!style="background:#9999ee; text-align: center;" rowspan="2" width="275px"|Game
| spn_notes = 437
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
| sph_notes = 555
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
| spa_notes = 786
|-
| dpn_notes = 437
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
| dph_notes = 952
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| dpa_notes = 1226
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| chart_version_1 = beatmania IIDX 3rd style&rarr;9th style
!style="background:#9999ee; text-align: center;" width="70px"|Another
| spn_difficulty_1 = 5
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| sph_difficulty_1 = 7
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| spa_difficulty_1 = N/A
!style="background:#9999ee; text-align: center;" width="70px"|Another
| dpn_difficulty_1 = 5
|-
| dph_difficulty_1 = 7
| Notecounts || style="background:#00FF7F;"|137 || style="background:#73C2FB;"|437 || style="background:#eeee77;"|555 || style="background:#FB607F;"|786 || style="background:#73C2FB;"|437 || style="background:#eeee77;"|952 || style="background:#FB607F;"|1226
| dpa_difficulty_1 = N/A
|-
| chart_version_2 = beatmania IIDX 10th style
| beatmania IIDX 3rd style&rarr;9th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|N/A
| beg_difficulty_2 = N/A
|-
| spn_difficulty_2 = 5
| beatmania IIDX 10th style || style="background:#00FF7F;"|N/A || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|5 || style="background:#eeee77;"|&uarr;8 || style="background:#FB607F;"|N/A
| sph_difficulty_2 = 7
|-
| spa_difficulty_2 = N/A
| beatmania IIDX 11 IIDX RED || style="background:#00FF7F;"|1 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|5 || style="background:#eeee77;"|&uarr;8+ || style="background:#FB607F;"|N/A
| dpn_difficulty_2 = 5
|-
| dph_difficulty_2 = 7
| beatmania IIDX 12 HAPPY SKY || style="background:#00FF7F;"|1 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|&uarr;8 || style="background:#FB607F;"|&uarr;9 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|&uarr;11 || style="background:#FB607F;"|&uarr;11
| dpa_difficulty_2 = N/A
|-
| chart_version_3 = beatmania IIDX 11 IIDX RED
| beatmania IIDX 13 DistorteD || style="background:#00FF7F;"|&uarr;2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|11 || style="background:#FB607F;"|11
| beg_difficulty_3 = 1
|-
| spn_difficulty_3 = 5
| beatmania IIDX 14 GOLD || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|11 || style="background:#FB607F;"|11
| sph_difficulty_3 = 7
|-
| spa_difficulty_3 = N/A
| beatmania IIDX 15 DJ TROOPERS&rarr;18 Resort Anthem || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|&uarr;12 || style="background:#FB607F;"|11
| dpn_difficulty_3 = 5
|-
| dph_difficulty_3 = &uarr;8+
| beatmania IIDX 19 Lincle&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|12 || style="background:#FB607F;"|&uarr;12
| dpa_difficulty_3 = N/A
|-
| chart_version_4 = beatmania IIDX 12 HAPPY SKY
| beatmania IIDX 3rd style CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7
| beg_difficulty_4 = 1
|-
| spn_difficulty_4 = 5
| beatmania IIDX 5th style CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7
| sph_difficulty_4 = &uarr;8
|-
| spa_difficulty_4 = 9
| beatmania IIDX 7th style CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|7+
| dpn_difficulty_4 = 5
|-
| dph_difficulty_4 = &uarr;11
| beatmania IIDX 13 DistorteD CS || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|11 || style="background:#FB607F;"|11
| dpa_difficulty_4 = 11
|-
| chart_version_5 = beatmania IIDX 13 DistorteD
| beatmania IIDX 16 EMPRESS + PREMIUM BEST || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|12 || style="background:#FB607F;"|11
| beg_difficulty_5 = &uarr;2
|}
| spn_difficulty_5 = 5
 
| sph_difficulty_5 = 8
| spa_difficulty_5 = 9
| dpn_difficulty_5 = 5
| dph_difficulty_5 = 11
| dpa_difficulty_5 = 11
| chart_version_6 = beatmania IIDX 14 GOLD
| spn_difficulty_6 = 5
| sph_difficulty_6 = 8
| spa_difficulty_6 = 9
| dpn_difficulty_6 = 5
| dph_difficulty_6 = 11
| dpa_difficulty_6 = 11
| chart_version_7 = beatmania IIDX 15 DJ TROOPERS&rarr;18 Resort Anthem
| spn_difficulty_7 = 5
| sph_difficulty_7 = 8
| spa_difficulty_7 = 9
| dpn_difficulty_7 = 5
| dph_difficulty_7 = &uarr;12
| dpa_difficulty_7 = 11
| chart_version_8 = beatmania IIDX 19 Lincle&rarr;Present
| spn_difficulty_8 = 5
| sph_difficulty_8 = 8
| spa_difficulty_8 = 9
| dpn_difficulty_8 = 5
| dph_difficulty_8 = 12
| dpa_difficulty_8 = &uarr;12
}}
=== REFLEC BEAT ===
=== REFLEC BEAT ===
{{RB Chart Info  
{{RB Chart Info  

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