AC SDVX II: Difference between revisions

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528 bytes removed ,  12 February 2015
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* Hi-SPEED can now be increased to 6.0.
* Hi-SPEED can now be increased to 6.0.
* Original BEMANI songs can now appear in the game, without being remixed.
* Original BEMANI songs can now appear in the game, without being remixed.
* Features two new events: ''FLOOR INFECTION'' and ''POLICY BREAK''.
* Features two new events: [[FLOOR INFECTION]] and [[POLICY BREAK]].
** In the ''FLOOR INFECTION'' event, FLOOR contest songs from SOUND VOLTEX BOOTH and SOUND VOLTEX II -infinite infection- are crossovered to other BEMANI games. The ''FLOOR INFECTION'' event requires the player to play several rounds of SOUND VOLTEX (usually up to eight) until all crossovers are unlocked in the specified BEMANI game. Each event contains three songs and lasts generally two weeks; after the determined time period, crossovers cannot be unlocked anymore. Past FLOOR INFECTION events may be temporarily revived.
* The ''INFINITE BLASTER'' mode, introduced on March 20th, 2014, adds a special, HARD-type gauge called ''EXCESSIVE RATE''. It is used to unlock new INFINITE charts through ''INFINITE BLASTER''.
* The ''INFINITE BLASTER'' mode, introduced on March 20th, 2014, adds a special, HARD-type gauge called ''EXCESSIVE RATE''. It is used to unlock new INFINITE charts through ''INFINITE BLASTER''.
* On May 1st, 2014, [[PASELI]]-only game modes were added to Japanese machines. As such, there are now 3 standard games modes:
* On May 1st, 2014, [[PASELI]]-only game modes were added to Japanese machines. As such, there are now 3 standard games modes:

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