AC DDR 2014: Difference between revisions

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=== BOSS ON PARADE ===
=== BOSS ON PARADE ===
[[Image:BOSS ON PARADE.png|thumb|BOSS ON PARADE folder artwork.]]
[[Image:BOSS ON PARADE.png|thumb|BOSS ON PARADE folder artwork.]]
The ''BOSS ON PARADE'' event began on January 22nd, 2015. The player have to earn medals and jewels, in order to unlock a crossover from other BEMANI series (beatmania IIDX, GuitarFreaks & DrumMania, jubeat, pop'n music and REFLEC BEAT), plus a final boss song.
The ''BOSS ON PARADE'' event began on January 22nd, 2015. The player has to earn medals and jewels, in order to unlock a crossover from other BEMANI series (beatmania IIDX, GuitarFreaks & DrumMania, jubeat, pop'n music, and REFLEC BEAT), plus a final boss song.


Each of the five crossover songs require 10 medals in order to be played once during an EXTRA STAGE inside the BOSS ON PARADE folder. In order to earn one medal, the player have to play a medal-supported song. Only one medal per song can be obtained, after that a notice (メダル獲得済, medal already obtained) will appear on top of the song jacket.
Each of the five crossover songs requires 10 medals in order to be played once during a FINAL STAGE inside the BOSS ON PARADE folder. In order to earn one medal, the player has to play a medal-supported song. Only one medal per song can be obtained; after that, a notice (メダル獲得済, medal already obtained) will appear on top of the song jacket.


Playing a boss song will earn the player two jewels in exchange for the medals earned for that particular song. Jewel act as permanent medal and by collecting 10, the boss song will be unlocked for normal play. In short, each boss song have to be played 5 times in order to be unlocked: 10 medals for the first play, 8 medals for the second play, 6 medals for the third play, 4 medals for the fourth play and 2 medals for the fifth play.
Playing a boss song will earn the player two jewels in exchange for the medals earned for that particular song. Jewels act as permanent medals and by collecting 10, the boss song will be unlocked for normal play. In short, each boss song has to be played 5 times in order to be unlocked: 10 medals for the first play, 8 medals for the second play, 6 medals for the third play, 4 medals for the fourth play, and 2 medals for the fifth play.


Finally, in order to unlock the final boss song, all the other boss songs have to be unlocked for normal play. On the next game, a congratulations screen will appear and the final song will be added in the BOSS ON PARADE folder.
Finally, in order to unlock the final boss song, all the other boss songs have to be unlocked for normal play. On the next game, a congratulations screen will appear and the final song will be added in the BOSS ON PARADE folder.
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* Playing songs that are not medal-supported will give ¼ of a medal.
* Playing songs that are not medal-supported will give ¼ of a medal.
* It is now possible to play medal-supported songs repeatedly.
* It is now possible to play medal-supported songs repeatedly.
Note that whenever the five boss songs are played as FINAL STAGEs, the LIFE4 option is automatically turned on.


==== Medal-supported Songs ====
==== Medal-supported Songs ====
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''Replicant D-ignition'' was first announced at the JAEPO 2015 event, and is the sequel to ''Replicant D-action'' from [[AC DDR X2|DanceDanceRevolution X2]]. A preliminary announcement movie was released on February 18th, 2015 featuring "The Dark One" and [[RINON]], who is seen fusing six colored orbs into her body. The event started on March 5th, 2015.
''Replicant D-ignition'' was first announced at the JAEPO 2015 event, and is the sequel to ''Replicant D-action'' from [[AC DDR X2|DanceDanceRevolution X2]]. A preliminary announcement movie was released on February 18th, 2015 featuring "The Dark One" and [[RINON]], who is seen fusing six colored orbs into her body. The event started on March 5th, 2015.


'''Note:''' [[Truare!]], the final song of ''BOSS ON PARADE'', has to be unlocked first.
'''Note:''' [[Truare!]], the final song of ''BOSS ON PARADE'', has to be unlocked and cleared on the EXTRA STAGE first (the difficulty played in clearing Truare! doesn't matter).


==== NITRO vials ====
==== NITRO vials ====
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* [[chaos eater]]: Blue vial.
* [[chaos eater]]: Blue vial.


You can choose which vial to fill at the end of each game session, the order on which the vials are filled have no importance. Filling subsequent vials also require more NITRO than the previous filled vial: 4 000 NITRO for the first vial, 6 000 for the 2nd, 8 000 for the 3rd, 10 000 for the 4th, and 12 000 for the 5th. NITRO is obtained by fulfilling various conditions:
You can choose which vial to fill at the end of each game session, the order on which the vials are filled have no importance. Filling subsequent vials also require more NITRO than the previous filled vial: 4,000 NITRO for the first vial, 6,000 for the 2nd, 8,000 for the 3rd, 10 000 for the 4th, and 12,000 for the 5th. NITRO is obtained by fulfilling various conditions:
 


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{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
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* Clearing MAX.(period)'s CHALLENGE chart leads to Over The “Period” being played on DIFFICULT.
* Clearing MAX.(period)'s CHALLENGE chart leads to Over The “Period” being played on DIFFICULT.
* Clearing MAX.(period)'s EXPERT chart leads to Over The “Period” being played on BASIC.
* Clearing MAX.(period)'s EXPERT chart leads to Over The “Period” being played on BASIC.
As of May 1st, 2015, orbs can now be obtained by obtaining a AA rank or higher on BASIC as well. Clearing MAX.(period)'s DIFFICULT chart as the EXTRA STAGE leads to Over The “Period” being played on BEGINNER. However, on Double Play, where BEGINNER is not available, Over The “Period” will be played on BASIC instead.


==== Unlockable Songs ====
==== Unlockable Songs ====
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