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* First DanceDanceRevolution game to use Star system to determine if player gets EXTRA STAGE. | * First DanceDanceRevolution game to use Star system to determine if player gets EXTRA STAGE. | ||
* First DanceDanceRevolution game to feature the RISKY option outside of the ENCORE EXTRA STAGE. Similar to the Sudden Death option while playing the ENCORE EXTRA STAGE and the GuitarFreaks & DrumMania series' HAZARD mode, breaking your combo will result in failing the song instantly. | * First DanceDanceRevolution game to feature the RISKY option outside of the ENCORE EXTRA STAGE. Similar to the Sudden Death option while playing the ENCORE EXTRA STAGE and the GuitarFreaks & DrumMania series' HAZARD mode, breaking your combo will result in failing the song instantly. | ||
* First DanceDanceRevolution game to show song selections under a selected folder and the other folders are not shown. | |||
* An update introduced QUICK PLAY mode, in which the player may pay to play on a per-song basis using PASELI credits, rather than pay for a set of songs. | * An update introduced QUICK PLAY mode, in which the player may pay to play on a per-song basis using PASELI credits, rather than pay for a set of songs. | ||
* Last game in the X series of games. However, its interface and unlock systems would later be re-used in [[AC DDR 2013|the subsequent game]]. | * Last game in the X series of games. However, its interface and unlock systems would later be re-used in [[AC DDR 2013|the subsequent game]]. |
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