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(Greats kept the combo in every DDR game.) |
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;Combo | ;Combo | ||
Another concept is the ability to create a combo (コンボ). After hitting successfully a number of steps (4), the combo number will appear on the screen. Since [[AC DDR 2013|DanceDanceRevolution (2013)]], getting a | Another concept is the ability to create a combo (コンボ). After hitting successfully a number of steps (4), the combo number will appear on the screen. Since [[AC DDR 2013|DanceDanceRevolution (2013)]], getting a Good won't break the combo and only getting a Miss or a N.G. can now break the combo. | ||
== Play Styles == | == Play Styles == |
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