Shuichi Kobori: Difference between revisions

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== Profile ==
== Profile ==


Shuichi Kobori is a former BEMANI artist who mainly worked on beatmania IIDX, starting off doing notecharts in [[CS 4th style|beatmania IIDX 4th style CS]] and [[Cs 5th style|5th style CS]] before becoming the sound director of [[CS 6th style|beatmania IIDX 6th style CS]]. He mostly did drum'n'bass during his BEMANI tenure, though he also dabbled in a couple of instrumental songs with guitars, as well as a couple of 2step songs. Prior to joining KONAMI, Shuichi worked at SQUARESOFT as a sound effects designer.
Shuichi Kobori is a former BEMANI artist who mainly worked on beatmania IIDX, starting off doing notecharts in [[CS 4th style|beatmania IIDX 4th style CS]] and [[CS 5th style|5th style CS]] before becoming the sound director of [[CS 6th style|beatmania IIDX 6th style CS]]. He mostly did drum'n'bass during his BEMANI tenure, though he also dabbled in a couple of instrumental songs with guitars, as well as a couple of 2step songs. Prior to joining KONAMI, Shuichi worked at SQUARESOFT as a sound effects designer.


Outside of BEMANI, Shuichi worked on sound editing for KONAMI's ''Metal Gear Solid'' series, eventually moving up to doing music for the third entry in the series, ''Metal Gear Solid 3: Snake Eater'', as well as ''Metal Gear Ac!d''.
Outside of BEMANI, Shuichi worked on sound editing for KONAMI's ''Metal Gear Solid'' series, eventually moving up to doing music for the third entry in the series, ''Metal Gear Solid 3: Snake Eater'', as well as ''Metal Gear Ac!d''.