ACT: Difference between revisions

Jump to navigation Jump to search
27 bytes added ,  6 November 2015
no edit summary
No edit summary
No edit summary
Line 8: Line 8:
Length: 2:00<br>
Length: 2:00<br>
Genre: RAVE<br>
Genre: RAVE<br>
VJ: [[VJ GYO]]<br>
VJ: [[Gyo Eguchi|VJ GYO]]<br>
First Music Game Appearance: [[AC 9th style|beatmania IIDX 9th style]]<br>
First Music Game Appearance: [[AC 9th style|beatmania IIDX 9th style]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.
Line 26: Line 26:
==Song Production Information==
==Song Production Information==


[[Takehiko Fujii|SLAKE]] / SOUND
=== [[Takehiko Fujii|SLAKE]] ===


This is RAM's massive tune for 9th style, which is sure to be a hit. High-speed break beats and even higher-gear synth riffs run throughout the song, full blast. The hybrid sound RAM creates by mixing trancy and drum'n'bass elements can't be imitated.
This is RAM's massive tune for 9th style, which is sure to be a hit. High-speed break beats and even higher-gear synth riffs run throughout the song, full blast. The hybrid sound RAM creates by mixing trancy and drum'n'bass elements can't be imitated.
Line 32: Line 32:


==Video Production Information==
==Video Production Information==
=== VJ GYO ===


"Let's express the current situation of Tokyo! We'll use this character, who seems kind of Japanimation-esque, yet somehow different from your usual anime bishoujo character, some Japanese text that comes out of nowhere, and some standard scenery!"
"Let's express the current situation of Tokyo! We'll use this character, who seems kind of Japanimation-esque, yet somehow different from your usual anime bishoujo character, some Japanese text that comes out of nowhere, and some standard scenery!"
15,858

edits

Navigation menu