CS pnm 10: Difference between revisions

Jump to navigation Jump to search
362 bytes removed ,  14 May 2008
Line 171: Line 171:
* As always, there's time unlocks. Unlocks begin after 4 hours of gameplay, and new stuff is added after every full hour afterwards until 9 hours are played (except for characters, who are unlocked after 7.5 hours).
* As always, there's time unlocks. Unlocks begin after 4 hours of gameplay, and new stuff is added after every full hour afterwards until 9 hours are played (except for characters, who are unlocked after 7.5 hours).


4 hours:
* 4 hours: Options
*STAGE POP
* 5 hours: Hidden AC songs
*Hi-SPEED ×6
* 6 hours: GB Songs
*Low-SPEED
* 7 hours: Hidden CS songs
*SUPER RANDOM
* 7.5 hours: characters
*CHARA POP
* 8 hours: expert courses
 
* 8.5 hours: ee'mall songs
5 hours:
* 9 hours: Hidden charts: Night Out (Hyper and EX), Grunge Des (EX), Circuit (Hyper and EX), Liverpool (Hyper and EX), Group Sounds (Hyper and EX), City Pop 2 (EX)
*Precious Encore
*Fairy Tale
*Telephone Shopping
*Symphonic Metal
*Pop'n Taisou
*DDR
*Elegy
*Cyber Arabian
*Cuddle Core
*Mixture
*Anthem Trance
 
6 hours:
*Winter Pop
*Rakuga Kids
*Russia
*Moody
*Folk Song
*Surfy
*Gang
*Romanesque
*Western
 
7 hours:
*Sympathy 3
*J-Soul
*Contemporary Nation
*Classic 10
*Electro
*Screen
 
7.5 hours:
*characters
 
8 hours:
*expert courses
 
8.5 hours:
*K-Classics
*Chikara
*Boys Pop
*Japameta
 
9 hours:
*Night Out(H)(EX)
*Grunge Des(EX)
*Circuit(H)(EX)
*Liverpool(H)(EX)
*Group Sounds(H)(EX)
*City Pop2(EX)


=== Codes ===
=== Codes ===

Navigation menu