Perditus paradisus: Difference between revisions

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== Trivia ==
== Trivia ==
* In beatmania IIDX 18 Resort Anthem, perditus†paradisus is available for play in Standard Mode by reaching the final goal (available as of 1/12/2011) in any WORLD TOUR difficulty. The song will be playable on each WORLD TOUR difficulty that has been completed.  
* In beatmania IIDX 18 Resort Anthem, perditus†paradisus is available for play in Standard Mode by reaching the final goal (available as of January 12th, 2011) in any WORLD TOUR difficulty. The song will be playable on each WORLD TOUR difficulty that has been completed.  
* perditus†paradisus was accidentally made available for play in the global PLATINUM course on September 26th, 2010 along with [[ELECTRIC MASSIVE DIVER]]. This was corrected by KONAMI and re-hidden until 1/12/2011. perditus†paradisus was also highlighted in red instead of blue in the songwheel/results screen.
* perditus†paradisus was accidentally made available for play in the global PLATINUM course on September 26th, 2010 along with [[ELECTRIC MASSIVE DIVER]]. This was corrected by KONAMI and re-hidden until January 12th, 2011. perditus†paradisus was also highlighted in red instead of blue in the songwheel/results screen.
* perditus†paradisus' title roughly translates in Latin as "paradise lost", which happens to be the title of [[PARADISE LOST|another song in the same game]].
* perditus†paradisus' title roughly translates in Latin as "paradise lost", which happens to be the title of [[PARADISE LOST|another song in the same game]].
* perditus†paradisus is the second regular Single ANOTHER chart in beatmania IIDX to pass the 2,000 note mark, the first being [[Himiko|卑弥呼]] in [[AC EMPRESS|beatmania IIDX 16 EMPRESS]].
* perditus†paradisus is the second regular Single ANOTHER chart in beatmania IIDX to pass the 2,000 note mark, the first being [[Himiko|卑弥呼]] in [[AC EMPRESS|beatmania IIDX 16 EMPRESS]].
* perditus†paradisus appears in REFLEC BEAT colette -Summer- as part of the ''Q-pro, Mimi, Nyami & Pastel-kun no Minna de Uchuu Sensou!!'' (クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!!) unlock event, which started on July 29th, 2013.
* perditus†paradisus appears in REFLEC BEAT colette -Summer- as part of the ''Q-pro, Mimi, Nyami & Pastel-kun no Minna de Uchuu Sensou!!'' (クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!!) unlock event, which started on July 29th, 2013.
** As of [[REFLEC BEAT groovin'!!]], perditus†paradisus can be unlocked through the [[Hakken! Yomigaetta BEMANI iseki]] (発見!よみがえったBEMANI遺跡) event.
** In [[REFLEC BEAT groovin'!!]] and [[REFLEC BEAT groovin'!! Upper]], perditus†paradisus could be unlocked through the [[Hakken! Yomigaetta BEMANI iseki]] (発見!よみがえったBEMANI遺跡) event.
** From [[REFLEC BEAT VOLZZA]] onwards, perditus†paradisus is playable by default.
* perditus†paradisus can be unlocked in pop'n music ラピストリア from August 23rd, 2015 as part of the [[BEMANI SUMMER DIARY 2015]] event.
* perditus†paradisus can be unlocked in pop'n music ラピストリア from August 23rd, 2015 as part of the [[BEMANI SUMMER DIARY 2015]] event.
** Instead of displaying its character's portrait, perditus†paradisus displays its jacket (with the BEMANI SUMMER DIARY 2015 logo) when selected.
** Instead of displaying its character's portrait, perditus†paradisus displays its jacket (with the BEMANI SUMMER DIARY 2015 logo) when selected.
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=== beatmania IIDX ===
=== beatmania IIDX ===
{{IIDX CN Chart Info
{{IIDX Chart Header|
| spn_notes = 658 / 25
{{IIDX Chart Notecounts|-|658 / 25|1345 / 42|2065 / 55|665 / 25|1341 / 42|2109 / 54|CN=a}}
| sph_notes = 1345 / 42
{{IIDX Chart|beatmania IIDX 18 Resort Anthem→Present|-|7|11|12|7|11|12}}
| spa_notes = 2065 / 55
| dpn_notes = 665 / 25
| dph_notes = 1341 / 42
| dpa_notes = 2109 / 54
| chart_version_1 = beatmania IIDX 18 Resort Anthem→Present
| spn_difficulty_1 = 7
| sph_difficulty_1 = 11
| spa_difficulty_1 = 12
| dpn_difficulty_1 = 7
| dph_difficulty_1 = 11
| dpa_difficulty_1 = 12
}}
}}


=== pop'n music ===
=== pop'n music ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{Pnm Chart Header|
|-
{{Pnm Chart Notecounts|255|661|1025|1499|?|?}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{Pnm Chart|pop'n music ラピストリア→Present|16|31|44|49|?|?}}
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
}}
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
|-
!style="background:#9999ee; text-align: center;" width="40px"|Easy
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="40px"|EX
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
|-
| Notecounts || style="background:#7DF9FF;"|255 || style="background:#92dd44;"|661 || style="background:#eeee77;"|1025 || style="background:#ee3fff;"|1499 || style="background:#92dd44;"|? || style="background:#eeee77;"|?
|-
| pop'n music ラピストリア→Present || style="background:#7DF9FF;"|16 || style="background:#92dd44;"|31 || style="background:#eeee77;"|44 || style="background:#ee3fff;"|49 || style="background:#92dd44;"|? || style="background:#eeee77;"|?
|}


=== REFLEC BEAT ===
=== REFLEC BEAT ===
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