ERAseRmOToRpHAntOM: Difference between revisions

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** eRAseRmOToRpHAntOM was finally made playable in the arcade version of beatmania IIDX in [[AC SIRIUS|beatmania IIDX 17 SIRIUS]], as one of the PARALLEL ROTATION EXTRA STAGE songs in the beatmania IIDX 11 IIDX RED folder.
** eRAseRmOToRpHAntOM was finally made playable in the arcade version of beatmania IIDX in [[AC SIRIUS|beatmania IIDX 17 SIRIUS]], as one of the PARALLEL ROTATION EXTRA STAGE songs in the beatmania IIDX 11 IIDX RED folder.
* eRAseRmOToRpHAntOM is used as background music in a mission on the KONAMI arcade game ''ROAD FIGHTERS'' (ロードファイターズ).
* eRAseRmOToRpHAntOM is used as background music in a mission on the KONAMI arcade game ''ROAD FIGHTERS'' (ロードファイターズ).
* eRAseRmOToRpHAntOM will be added to [[CS INFINITAS|beatmania IIDX INFINITAS]] on March 16th, 2016 as part of the March 2016 Monthly Distribution.


== Song Production Information ==
== Song Production Information ==
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beatmania IIDX difficulty rated from 1 to 8+ in 11 IIDX RED, and from 1 to 12 from HAPPY SKY onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)
beatmania IIDX difficulty rated from 1 to 8+ in 11 IIDX RED, and from 1 to 12 from HAPPY SKY onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|-|787|1340|1686|788|1281|1798}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{IIDX Chart|beatmania IIDX 11 IIDX RED CS|-|-|-|8+|-|-|8+}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX 13 DistorteD CS|-|'''7'''|'''10'''|12|'''7'''|'''10'''|12}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
{{IIDX Chart|beatmania IIDX INFINITAS|-|7|10|12|8|10|12}}
|-
{{IIDX Chart|beatmania IIDX 17 SIRIUS→18 Resort Anthem|-|7|10|12|7|10|12}}
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
{{IIDX Chart|beatmania IIDX 19 Lincle→Present|-|7|10|12|↑8|10|12}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
}}
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|787 || style="background:#eeee77;"|1340 || style="background:#FB607F;"|1686 || style="background:#73C2FB;"|788 || style="background:#eeee77;"|1281 || style="background:#FB607F;"|1798
|-
| beatmania IIDX 11 IIDX RED CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|- || style="background:#eeee77;"|- || style="background:#FB607F;"|8+ || style="background:#73C2FB;"|- || style="background:#eeee77;"|- || style="background:#FB607F;"|8+
|-
| beatmania IIDX 13 DistorteD CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|'''7''' || style="background:#eeee77;"|'''10''' || style="background:#FB607F;"|12 || style="background:#73C2FB;"|'''7''' || style="background:#eeee77;"|'''10''' || style="background:#FB607F;"|12
|-
| beatmania IIDX 17 SIRIUS→18 Resort Anthem || style="background:#00FF7F;"|- || style="background:#73C2FB;"|7 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|7 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
|-
| beatmania IIDX 19 Lincle→Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|7 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|↑8 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
|}


{{PARALLEL ROTATION}}
{{PARALLEL ROTATION}}

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