2000: Difference between revisions

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(Created page with "''This page is under HEAVY construction.'' = 2000 = The year 2000 might have been KONAMI's biggest year ever with BEMANI. In addition to all their previous series of the fol...")
 
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GUITARFREAKS & drummania didn't receive any spinoff games, though they did get something quite big by the end of the year; full session connectivity. [[AC_GF3DM2|GUITARFREAKS 3rdMIX & drummania 2ndMIX]] were the first games in their respective series to have SESSION MODE, allowing as many as three players to play together: one on drums, one on guitar, and one on bass. While limited originally, the sequel [[AC_GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]] allowed SESSION PLAY for ''all'' of its brand-new songs, a tradition that is still followed in the series to this day. Future big-name BEMANI artist [[Tomosuke Funaki|TOMOSUKE]] made his debut in drummania 2ndMIX, adding to the series his own unique sound of lounge and house to the series.
GUITARFREAKS & drummania didn't receive any spinoff games, though they did get something quite big by the end of the year; full session connectivity. [[AC_GF3DM2|GUITARFREAKS 3rdMIX & drummania 2ndMIX]] were the first games in their respective series to have SESSION MODE, allowing as many as three players to play together: one on drums, one on guitar, and one on bass. While limited originally, the sequel [[AC_GF4DM3|GUITARFREAKS 4thMIX & drummania 3rdMIX]] allowed SESSION PLAY for ''all'' of its brand-new songs, a tradition that is still followed in the series to this day. Future big-name BEMANI artist [[Tomosuke Funaki|TOMOSUKE]] made his debut in drummania 2ndMIX, adding to the series his own unique sound of lounge and house to the series.


drummania also marked a big milestone for KONAMI as a whole. Its whole port, [[CS DM]|drummania CS], was actually one of the launch title for the Japanese PlayStation launch in Japan, making it the first (and so far only) BEMANI game to be a launch title for a video game system.
drummania also marked a big milestone for KONAMI as a whole. Its whole port, [[CS DM]|drummania CS]], was actually one of the launch titles for the Japanese PlayStation launch in Japan, making it the first (and so far only) BEMANI game to be a launch title for a video game system.


beatmania IIDX also didn't receive any new spin-off games, but instead two new arcade games. It also followed drummania in that it also received a console game on the then new PlayStation 2; [[CS 3rd style|beatmania IIDX 3rd style CS]], which boasted a then record 81 songs, the largest of any home BEMANI titles at the time of its release.
beatmania IIDX also didn't receive any new spin-off games, but instead two new arcade games. It also followed drummania in that it also received a console game on the then new PlayStation 2; [[CS 3rd style|beatmania IIDX 3rd style CS]], which boasted a then record 81 songs, the largest of any home BEMANI titles at the time of its release.

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