2001: Difference between revisions

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KONAMI only introduced one new BEMANI series in 2001; the short-lived '''MAMBO A GO GO'''. It used three bongos, each one with several sensors. It was made to capitalize on the Latin music craze of the early 2000's, and consisted of licensed Latin dance music and KONAMI originals, the latter from regulars in the GUITARFREAKS & drummania franchise like [[Tomosuke Funaki|TOMOSUKE]], [[Hirofumi Sasaki]], and [[Motoaki Furukawa]]. (Not too surprising, considering it ran on KONAMI BEMANI SYSTEM 573 DIGITAL, the same hardware as GUITARFREAKS & drummania.) MAMBO A GO GO's first game was also its last; most of the original songs eventually wound up in other BEMANI titles the following year.
KONAMI only introduced one new BEMANI series in 2001; the short-lived '''MAMBO A GO GO'''. It used three bongos, each one with several sensors. It was made to capitalize on the Latin music craze of the early 2000's, and consisted of licensed Latin dance music and KONAMI originals, the latter from regulars in the GUITARFREAKS & drummania franchise like [[Tomosuke Funaki|TOMOSUKE]], [[Hirofumi Sasaki]], and [[Motoaki Furukawa]]. (Not too surprising, considering it ran on KONAMI BEMANI SYSTEM 573 DIGITAL, the same hardware as GUITARFREAKS & drummania.) MAMBO A GO GO's first game was also its last; most of the original songs eventually wound up in other BEMANI titles the following year.


beatmania went from having multiple games and spinoffs a year to just '''two''' games in the entirety of 2001. The final CS-only spinoff game - [[CS bm THE SOUND OF TOKYO!|beatmania THE SOUND OF TOKYO!]] - premiered in spring 2001. It boasted a completely original set of 13 licenses, the music focused more on house and jazz than earlier games in the series. The only beatmania arcade game released in 2001 was [[AC bm 6th|beatmania 6thMIX -THE UK UNDERGROUND MUSIC-]], which scrapped all previous songs from the franchise for 27 brand-new songs, 12 of them by commission artists from the United Kingdom (hence the game's subtitle). Many of the 6thMIX originals later appeared in DanceDanceRevolution even. [[AC bm III 6th|beatmania III APPEND 6thMIX]] also came out this year. Unlike beatmania 6thMIX, it kept all other beatmania songs, though. It also included long versions of three of the game's new songs as an exclusive bonus.
beatmania went from having multiple games and spinoffs a year to just '''three''' games in the entirety of 2001. The final CS-only spinoff game - [[CS bm THE SOUND OF TOKYO!|beatmania THE SOUND OF TOKYO!]] - premiered in spring 2001. It boasted a completely original set of 13 licenses, the music focused more on house and jazz than earlier games in the series. The PlayStation 2 saw the keyboard-based [[CS bm DaDaDa|beatmania打打打!!]], which contained old beatmania songs that were played on a keyboard. The only beatmania arcade game released in 2001 was [[AC bm 6th|beatmania 6thMIX -THE UK UNDERGROUND MUSIC-]], which scrapped all previous songs from the franchise for 27 brand-new songs, 12 of them by commission artists from the United Kingdom (hence the game's subtitle). Many of the 6thMIX originals later appeared in DanceDanceRevolution even. [[AC bm III 6th|beatmania III APPEND 6thMIX]] also came out this year. Unlike beatmania 6thMIX, it kept all other beatmania songs, though. It also included long versions of three of the game's new songs as an exclusive bonus.


pop'n music mostly stuck to the arcades in 2001, but not without a major visual upgrade with [[PnM_AC_6|pop'n music 6]]. Lanes were separated by color for the first time ever, and it was the first non spin-off game in the series to include anime licenses, all of them brand-new to the series. [[Tomoko Shiono|shio]], who was an early designer for the series who briefly worked on beatmania for a year, returned as head character designer, bringing larger, more animated characters to the series. The songlists only got bigger, and the gameplay expanded with more difficult songs on EX while still maintaining enough easy songs for beginners to adapt to. Stage number limits were mostly gone too, making the game far easier to access than before. On the home front, KONAMI stopped supporting the Sega Dreamcast, so [[PnM_CS_5|pop'n music 5 CS]] was only on the Sony PlayStation for the first time ever. 5 CS didn't arrive until near the end of the year. To make up for it, though, KONAMI included a lot of poo'n music 6 songs as previews, and even introduced the higher speed mods 6's arcade version introduced.
pop'n music mostly stuck to the arcades in 2001, but not without a major visual upgrade with [[PnM_AC_6|pop'n music 6]]. Lanes were separated by color for the first time ever, and it was the first non spin-off game in the series to include anime licenses, all of them brand-new to the series. [[Tomoko Shiono|shio]], who was an early designer for the series who briefly worked on beatmania for a year, returned as head character designer, bringing larger, more animated characters to the series. The songlists only got bigger, and the gameplay expanded with more difficult songs on EX while still maintaining enough easy songs for beginners to adapt to. Stage number limits were mostly gone too, making the game far easier to access than before. On the home front, KONAMI stopped supporting the Sega Dreamcast, so [[PnM_CS_5|pop'n music 5 CS]] was only on the Sony PlayStation for the first time ever. 5 CS didn't arrive until near the end of the year. To make up for it, though, KONAMI included a lot of poo'n music 6 songs as previews, and even introduced the higher speed mods 6's arcade version introduced.
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* March 15th: '''ParaParaParadise''' is released in Japan for the Sony PlayStation 2.
* March 15th: '''ParaParaParadise''' is released in Japan for the Sony PlayStation 2.
* March 17th: [[AC GF5DM4|GUITARFREAKS 5thMIX & drummania 4thMIX]] is released to Japanese arcades.
* March 17th: [[AC GF5DM4|GUITARFREAKS 5thMIX & drummania 4thMIX]] is released to Japanese arcades.
* March 29th: [[CS bm DaDaDa|beatmania打打打!!]] is released in Japan for the Sony PlayStation 2.
* March 27th: [[AC 5th style|beatmania IIDX 5th style]] is released to Japanese arcades.
* March 27th: [[AC 5th style|beatmania IIDX 5th style]] is released to Japanese arcades.
* March 27th: [[AC DDR 5th|DanceDanceRevolution 5thMIX]] is released to Japanese arcades.
* March 27th: [[AC DDR 5th|DanceDanceRevolution 5thMIX]] is released to Japanese arcades.

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