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* Final DanceDanceRevolution arcade game to run on BEMANI System Digital 573 Hardware. | * Final DanceDanceRevolution arcade game to run on BEMANI System Digital 573 Hardware. | ||
* First DanceDanceRevolution game to introduce the MARVELOUS timing judgment, which is ranked higher than a PERFECT. It is not used in regular gameplay, however. | * First DanceDanceRevolution game to introduce the MARVELOUS timing judgment, which is ranked higher than a PERFECT. It is not used in regular gameplay, however. | ||
** It is also the first game to show a rapidly flashing MARVELOUS text. Feature also implemented since X. | ** It is also the first game to show a rapidly flashing MARVELOUS text. Feature also implemented since [[AC DDR X|X]]. | ||
** In normal gameplay, the arrow flash will be white instead of yellow if the arrow is hit within the MARVELOUS window. | ** In normal gameplay, the arrow flash will be white instead of yellow if the arrow is hit within the MARVELOUS window. | ||
* First DanceDanceRevolution game to introduce the BEGINNER difficulty, first seen in [[AC DS EuroMIX|Dancing Stage EuroMIX]]. Much like in that title, dancers appear on the screen giving instructions to players on how to step in rhythm, while background animations are turned off. | * First DanceDanceRevolution game to introduce the BEGINNER difficulty, first seen in [[AC DS EuroMIX|Dancing Stage EuroMIX]]. Much like in that title, dancers appear on the screen giving instructions to players on how to step in rhythm, while background animations are turned off. |