MUSECA Information: Difference between revisions

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Line 24: Line 24:
* 100%: CRITICAL
* 100%: CRITICAL
* 20%-99%: NEAR
* 20%-99%: NEAR
* 0-20%: ERROR
* 0-19%: ERROR
The Object need not be held entirely to receive 100% CHARGE. Additionally, letting go of the Object will not break the player's CONNECT; it will simply stop increasing CHARGE until the Object is pressed again.
The Object need not be held entirely to receive 100% CHARGE. Additionally, letting go of the Object will not break the player's CONNECT; it will simply stop increasing CHARGE until the Object is pressed again.


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