AC SDVX IV: Difference between revisions

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57 bytes removed ,  21 December 2016
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* Difficulty scale has been expanded to 1 to 20. All current Level 13 to 16 charts will be re-rated to the new scale from 13 to 20. [[#Difficulty Changes|See below.]]
* Difficulty scale has been expanded to 1 to 20. All current Level 13 to 16 charts will be re-rated to the new scale from 13 to 20. [[#Difficulty Changes|See below.]]
* Two new difficulties added, ''MAXIMUM'' and ''HEAVENLY'':  
* Two new difficulties added, ''MAXIMUM'' and ''HEAVENLY'':  
** MAXIMUM is the fourth regular difficulty mode and is harder than EXHAUST; it is the equivalent of INF/GRV difficulties from the older SOUND VOLTEX games. Its notation is "MXM" and its color is black. MAXIMUM charts are only available for all new SOUND VOLTEX IV songs and need to be purchased. Blc price depends on the MAXIMUM chart's difficulty level:
** MAXIMUM is a new regular difficulty mode and is harder than EXHAUST. Its notation is "MXM" and its color is black. MAXIMUM charts are only available for all new SOUND VOLTEX IV songs and need to be purchased. Blc price depends on the MAXIMUM chart's difficulty level:
*** Level 15: 1250 Blc.
*** Level 15: 1250 Blc.
*** Level 16: 1500 Blc.
*** Level 16: 1500 Blc.
*** Level 17: 2000 Blc.
*** Level 17: 2000 Blc.
*** Level 18: 2500 Blc.
*** Level 18: 2500 Blc.
** HEAVENLY is the fifth difficulty, currently not used yet. Its notation is "HVN" and its color is cyan.
** HEAVENLY is the equivalent of INF/GRV difficulties from the older SOUND VOLTEX games. Its notation is "HVN" and its color is blue.
* MIRROR and RANDOM options are introduced.
* MIRROR and RANDOM options are introduced.
** RANDOM only affects BT notes; FX notes and VOL lasers remain unchanged.
** RANDOM only affects BT notes; FX notes and VOL lasers remain unchanged.
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