AC GFDM V3: Difference between revisions

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New to this game, each EXTRA LV reduce the % of Perfects required in order to unlock the song into Standard play. The color background indicate at which stage the song can be found for each EXTRA LV: a pink background is for the EXTRA STAGE, orange for ENCORE and PREMIUM is red. A green background denotes that at this EXTRA LV, the song was unlocked for everyone to play.  
New to this game, each EXTRA LV reduce the % of Perfects required in order to unlock the song into Standard play. The color background indicate at which stage the song can be found for each EXTRA LV: a pink background is for the EXTRA STAGE, orange for ENCORE and PREMIUM is red. A green background denotes that at this EXTRA LV, the song was unlocked for everyone to play.  


The % in the table refers to the % of Perfects needed in GuitarFreaks and that number minus 2% for DrumMania on the specified song without using any Auto modes in order to reach the next Stage. However, when the word "Play" is used in the table instead, the song only have to be played in order to be unlocked into Standard play.
The % in the table refers to the % of Perfects needed in GuitarFreaks and that number minus 2% for DrumMania on the specified song without using any Auto modes in order to unlock the song in Standard Mode. However, when the word "Play" is used in the table instead, the song only have to be played in order to be unlocked into Standard play.


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