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== Release Information == | == Release Information == | ||
* Release date: December 18th, 2008 | * Release date: December 18th, 2008 | ||
** Retail value: 7,300 yen | |||
== General Information / Changes == | == General Information / Changes == | ||
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* First CS beatmania IIDX game with Black ANOTHER charts, which are harder version of a song's ANOTHER charts playable in FREE MODE. | * First CS beatmania IIDX game with Black ANOTHER charts, which are harder version of a song's ANOTHER charts playable in FREE MODE. | ||
** The concept was first introduced in [[CS GOLD|beatmania IIDX 14 GOLD CS]] as course-exclusive charts for a couple of songs. | ** The concept was first introduced in [[CS GOLD|beatmania IIDX 14 GOLD CS]] as course-exclusive charts for a couple of songs. | ||
* CS originals appear | ** The first arcade game to later use this concept would not occur until [[AC SPADA|SPADA]], where it was named LEGGENDARIA. | ||
* First CS beatmania IIDX game to count COMBO BREAK in a JUDGE window. The arcade games would receive this feature starting in [[AC Lincle|Lincle]], nearly three years later. | |||
* CS originals appear in the [[beatmania IIDX VISUAL EMOTIONS 7]] DVD and the ''beatmania IIDX CS Collection -GOLD,DJ TROOPERS,EMPRESS-'' album. | |||
* Total songs: 95 | * Total songs: 95 | ||
== Staff Informaiton == | == Staff Informaiton == | ||
[[beatmania IIDX 15 DJ TROOPERS CS credits]] | * [[beatmania IIDX 15 DJ TROOPERS CS credits]] | ||
= Song List = | = Song List = | ||
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{{IIDX Song|HARD RENAISSANCE|[[Anisakis -somatic mutation type"Forza"-]]|[[Yoshitaka Nishimura|朱雀]]|185|'''3'''|5|9|11|kS='''12'''|6|10|12|kD='''12'''}} | {{IIDX Song|HARD RENAISSANCE|[[Anisakis -somatic mutation type"Forza"-]]|[[Yoshitaka Nishimura|朱雀]]|185|'''3'''|5|9|11|kS='''12'''|6|10|12|kD='''12'''}} | ||
{{IIDX Song|CLASSICAL PIANO SOLO|[[avant-guerre]]|[[Osamu Kubota]]|130-146|'''2'''|4|7|10|kS=-|5|9|10|kD=-}} | {{IIDX Song|CLASSICAL PIANO SOLO|[[avant-guerre]]|[[Osamu Kubota]]|130-146|'''2'''|4|7|10|kS=-|5|9|10|kD=-}} | ||
{{IIDX Song|EUROBEAT|[[Be OK]]|[[Tatsuya Furukawa|good-cool]] ft. Florence|160|'''2'''|5|8|10|kS='''11'''|6|9|12|kD=-}} | {{IIDX Song|EUROBEAT|[[Be OK]]|[[Tatsuya Furukawa|good-cool]] ft. [[Florence McNair|Florence]]|160|'''2'''|5|8|10|kS='''11'''|6|9|12|kD=-}} | ||
{{IIDX Song|TECH-TRONIKA|[[beatonic nation]]|[[Sota Fujimori]]|165|'''3'''|5|8|9|kS=-|5|7|10|kD=-}} | {{IIDX Song|TECH-TRONIKA|[[beatonic nation]]|[[Sota Fujimori]]|165|'''3'''|5|8|9|kS=-|5|7|10|kD=-}} | ||
{{IIDX Song|TRANCE|[[Blue Rain]]|[[Takayuki Ishikawa|dj TAKA]] | {{IIDX Song|TRANCE|[[Blue Rain]]|[[Takayuki Ishikawa|dj TAKA]] VS [[Ryutaro Nakahara|Ryu☆]]|144|3|6|8|11|kS='''12'''|6|7|10|kD=-}} | ||
{{IIDX Song|J-R&B|[[Darling my LUV]]|[[Yoshitaka Nishimura|DJ Yoshitaka]] feat.B-Agents|100|1|4|6|8|kS=-|5|7|-|kD=-}} | {{IIDX Song|J-R&B|[[Darling my LUV]]|[[Yoshitaka Nishimura|DJ Yoshitaka]] feat.B-Agents|100|1|4|6|8|kS=-|5|7|-|kD=-}} | ||
{{IIDX Song|HANDZ UP|[[Dazzlin' Darlin]]|[[HHH]]|149|2|4|7|10|kS=-|5|7|11|kD=-}} | {{IIDX Song|HANDZ UP|[[Dazzlin' Darlin]]|[[Ryutaro Nakahara|HHH]]|149|2|4|7|10|kS=-|5|7|11|kD=-}} | ||
{{IIDX Song|TECH-BREAKBEATS|[[Digitank System]]|[[DJ Mass MAD Izm*]]|128|'''2'''|6|9|11|kS=-|5|8|10|kD=-}} | {{IIDX Song|TECH-BREAKBEATS|[[Digitank System]]|[[DJ Mass MAD Izm*]]|128|'''2'''|6|9|11|kS=-|5|8|10|kD=-}} | ||
{{IIDX Song|N-BEATS|[[Do it!! Do it!!]]|[[Ryutaro Nakahara|Kraken]]|300|'''3'''|8|10|11|kS='''12'''|5|10|12|kD='''12'''}} | {{IIDX Song|N-BEATS|[[Do it!! Do it!!]]|[[Ryutaro Nakahara|Kraken]]|300|'''3'''|8|10|11|kS='''12'''|5|10|12|kD='''12'''}} | ||
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{{IIDX Song|ENERGETIC TRANCE|[[Now and Forever]]|[[Kosuke Saito|StripE]] vs MUNETICA feat.ARISA|146|'''2'''|5|8|10|kS=-|5|9|11|kD=-}} | {{IIDX Song|ENERGETIC TRANCE|[[Now and Forever]]|[[Kosuke Saito|StripE]] vs MUNETICA feat.ARISA|146|'''2'''|5|8|10|kS=-|5|9|11|kD=-}} | ||
{{IIDX Song|HYMNUS|[[oratio]]|[[Jun Wakita|蓑舞衆]]|162|'''3'''|7|10|12|kS=-|7|9|12|kD=-}} | {{IIDX Song|HYMNUS|[[oratio]]|[[Jun Wakita|蓑舞衆]]|162|'''3'''|7|10|12|kS=-|7|9|12|kD=-}} | ||
{{IIDX Song| | {{IIDX Song|SUPERNOVA2 BEAT #1|[[PARANOiA ~HADES~|PARANOiA ~HADES~]]|[[Junko Karashima|αTYPE-300]]|75-300|'''3'''|7|11|12|kS=-|8|11|12|kD=-}} | ||
{{IIDX Song|BALLAD|[[PROMISE FOR LIFE]]|[[TERRA|TЁЯRA WORKS]]|70|'''1'''|3|7|8|kS=-|4|6|8|kD=-}} | {{IIDX Song|BALLAD|[[PROMISE FOR LIFE]]|[[TERRA|TЁЯRA WORKS]]|70|'''1'''|3|7|8|kS=-|4|6|8|kD=-}} | ||
{{IIDX Song|DANCE|[[radius]]|[[Yasuhiro Abe|yasuhiro abe]]|150|'''3'''|4|8|9|kS=-|4|6|9|kD=-}} | {{IIDX Song|DANCE|[[radius]]|[[Yasuhiro Abe|yasuhiro abe]]|150|'''3'''|4|8|9|kS=-|4|6|9|kD=-}} | ||
{{IIDX Song|TRI EURO FANTASIA|[[REMINISCENCE]]|[[Junko Karashima|jun]] with Alison|171|'''3'''|6|9|10|kS=-|6|9|11|kD=-}} | {{IIDX Song|TRI EURO FANTASIA|[[REMINISCENCE]]|[[Junko Karashima|jun]] with Alison|171|'''3'''|6|9|10|kS=-|6|9|11|kD=-}} | ||
{{IIDX Song|UK HARDCORE|[[Rising in the Sun (original mix)]]|[[Kosuke Saito|kors k]] feat.Rie|172|'''3'''|5|9|10|kS=-|4|8|-|kD=-}} | {{IIDX Song|UK HARDCORE|[[Rising in the Sun(original mix)]]|[[Kosuke Saito|kors k]] feat.Rie|172|'''3'''|5|9|10|kS=-|4|8|-|kD=-}} | ||
{{IIDX Song|OUVERTÜRE|[[Ristaccia]]|[[Tomosuke Funaki|Zektbach]]|160|2|6|9|12|kS=-|5|8|10|kD='''11'''}} | {{IIDX Song|OUVERTÜRE|[[Ristaccia]]|[[Tomosuke Funaki|Zektbach]]|160|2|6|9|12|kS=-|5|8|10|kD='''11'''}} | ||
{{IIDX Song|RAGGA ROCK|[[ROCK ME NOW]]|[[Akira Uchibori|GUHROOVY]] fw [[ | {{IIDX Song|RAGGA ROCK|[[ROCK ME NOW]]|[[Akira Uchibori|GUHROOVY]] fw [[NO+CHIN]]|220|'''3'''|6|9|10|kS=-|5|9|-|kD=-}} | ||
{{IIDX Song|HARD HOUSE|[[satellite020712 from "CODED ARMS"]]|[[Naoyuki Sato|猫叉Master]]|154|'''3'''|6|9|11|kS=-|8|10|12|kD=-}} | {{IIDX Song|HARD HOUSE|[[satellite020712 from "CODED ARMS"]]|[[Naoyuki Sato|猫叉Master]]|154|'''3'''|6|9|11|kS=-|8|10|12|kD=-}} | ||
{{IIDX Song|RAVE|[[satfinal]]|[[Kouichi Yamazaki|RAM]]|180|'''2'''|5|7|9|kS=-|6|8|10|kD=-}} | {{IIDX Song|RAVE|[[satfinal]]|[[Kouichi Yamazaki|RAM]]|180|'''2'''|5|7|9|kS=-|6|8|10|kD=-}} | ||
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{{IIDX Song|ULTIMATE J-POP|[[switch]]|[[Daisuke Asakura|DAISUKE ASAKURA]] ex.[[Junko Karashima|TËЯRA]]|152|1|4|9|11|kS=-|6|9|11|kD=-}} | {{IIDX Song|ULTIMATE J-POP|[[switch]]|[[Daisuke Asakura|DAISUKE ASAKURA]] ex.[[Junko Karashima|TËЯRA]]|152|1|4|9|11|kS=-|6|9|11|kD=-}} | ||
{{IIDX Song|NU STYLE GABBA|[[THE DEEP STRIKER]]|[[Toshiyuki Kakuta|L.E.D.-G]]|173|'''3'''|6|10|11|kS='''12'''|5|10|11|kD='''12'''}} | {{IIDX Song|NU STYLE GABBA|[[THE DEEP STRIKER]]|[[Toshiyuki Kakuta|L.E.D.-G]]|173|'''3'''|6|10|11|kS='''12'''|5|10|11|kD='''12'''}} | ||
{{IIDX Song|ETHNOTRONICA|[[the trigger of innocence]]|[[Seiya Murai]]|150|'''2'''|5|7|9|kS=-|6|9|10|kD=-}} | {{IIDX Song|ETHNOTRONICA|[[the trigger of innocence]]|[[Kiyoshi Murai|Seiya Murai]]|150|'''2'''|5|7|9|kS=-|6|9|10|kD=-}} | ||
{{IIDX Song|DANCE SPEED|[[Time to Air]]|[[Ryutaro Nakahara|青龍]]|191|'''3'''|6|10|11|kS='''12'''|7|9|11|kD=-}} | {{IIDX Song|DANCE SPEED|[[Time to Air]]|[[Ryutaro Nakahara|青龍]]|191|'''3'''|6|10|11|kS='''12'''|7|9|11|kD=-}} | ||
{{IIDX Song|SuperNOVA2 BEAT #2|[[TRIP MACHINE PhoeniX]]|[[Naoki Maeda|DE-SIRE改]]|320|'''3'''|4|9|10|kS=-|6|9|10|kD=-}} | {{IIDX Song|SuperNOVA2 BEAT #2|[[TRIP MACHINE PhoeniX]]|[[Naoki Maeda|DE-SIRE改]]|320|'''3'''|4|9|10|kS=-|6|9|10|kD=-}} | ||
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{{IIDX Song|FUSION|[[Mirage residence|ミラージュ・レジデンス]]|[[Harumi Ueko|Jimmy Weckl]]|144|'''3'''|5|9|10|kS=-|6|10|12|kD=-}} | {{IIDX Song|FUSION|[[Mirage residence|ミラージュ・レジデンス]]|[[Harumi Ueko|Jimmy Weckl]]|144|'''3'''|5|9|10|kS=-|6|10|12|kD=-}} | ||
{{IIDX Song|ELECTRIC AOR|[[Kanau made wa|叶うまでは]]|[[Ucchies|ウッチーズ]]|140|'''1'''|4|7|9|kS=-|5|8|-|kD=-}} | {{IIDX Song|ELECTRIC AOR|[[Kanau made wa|叶うまでは]]|[[Ucchies|ウッチーズ]]|140|'''1'''|4|7|9|kS=-|5|8|-|kD=-}} | ||
{{IIDX Song|HYPER JAPANESQUE 2|[[Hana ranman -Flowers-|華爛漫 -Flowers-]]|[[TERRA| | {{IIDX Song|HYPER JAPANESQUE 2|[[Hana ranman -Flowers-|華爛漫 -Flowers-]]|[[TERRA|TЁЯRA]]|160|2|5|8|10|kS='''12'''|7|9|10|kD=-}} | ||
{{IIDX Song|SYMPHONIC TECHNO|[[Koukoudo kouka teikoudo kaisan|高高度降下低高度開傘]]|[[Akihiro Honda|Dr. Honda]]|150|'''3'''|4|7|9|kS=-|5|9|10|kD=-}} | {{IIDX Song|SYMPHONIC TECHNO|[[Koukoudo kouka teikoudo kaisan|高高度降下低高度開傘]]|[[Akihiro Honda|Dr. Honda]]|150|'''3'''|4|7|9|kS=-|5|9|10|kD=-}} | ||
{{IIDX Song|POST RENAISSANCE|[[Shounen A|少年A]]|Remixed by [[Jun Wakita|少年ラジオ]]|90-192|'''3'''|6|10|12|kS=-|6|10|12|kD=-}} | {{IIDX Song|POST RENAISSANCE|[[Shounen A|少年A]]|Remixed by [[Jun Wakita|少年ラジオ]]|90-192|'''3'''|6|10|12|kS=-|6|10|12|kD=-}} | ||
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{{IIDX Song|DRUM'N'BASS|[[G2]]|[[Aya Sakuma|Aya]]|170|3|8|9|11|kS=-|6|7|12|kD=-}} | {{IIDX Song|DRUM'N'BASS|[[G2]]|[[Aya Sakuma|Aya]]|170|3|8|9|11|kS=-|6|7|12|kD=-}} | ||
{{IIDX Song|BIG BEAT|[[Radical Faith]]|[[Taku Sakakibara|TaQ]]|114|2|5|6|7|kS=-|6|11|10|kD=-}} | {{IIDX Song|BIG BEAT|[[Radical Faith]]|[[Taku Sakakibara|TaQ]]|114|2|5|6|7|kS=-|6|11|10|kD=-}} | ||
{{IIDX Song|DRUM | {{IIDX Song|DRUM'N'BASS|[[gentle stress]]|[[Keiichi Ueno|DJ Swan]]|175|-|3|4|'''9'''|kS=-|4|5|'''8'''|kD=-}} | ||
{{IIDX Songlist Category|CS Original Songs}} | {{IIDX Songlist Category|CS Original Songs}} | ||
{{IIDX Song|UPLIFTING TRANCE|[[Around The Galaxy]]|[[Kenichiro Nishi|NISH]]|145|-|4|7|10|kS=-|6|9|10|kD=-}} | {{IIDX Song|UPLIFTING TRANCE|[[Around The Galaxy]]|[[Kenichiro Nishi|NISH]]|145|-|4|7|10|kS=-|6|9|10|kD=-}} | ||
{{IIDX Song|HARD DANCE|[[Battle Train -IIDX Edition-]]|[[Sota Fujimori]]|160|-|4|9|11|kS=-|5|9|11|kD=-}} | {{IIDX Song|HARD DANCE|[[Battle Train -IIDX Edition-]]|[[Sota Fujimori]]|160|-|4|9|11|kS=-|5|9|11|kD=-}} | ||
{{IIDX Song|DRUM'N'BASS|[[BEAUTIFUL ANGEL]]|[[Keiichi Ueno|DJ SWAN]]|172|-|4|8|10|kS=-|5|8|10|kD=-}} | {{IIDX Song|DRUM'N'BASS|[[BEAUTIFUL ANGEL]]|[[Keiichi Ueno|DJ SWAN]]|172|-|4|8|10|kS=-|5|8|10|kD=-}} | ||
{{IIDX Song|RAGGACORE|[[Biometrics Warrior]]|[[Akira Uchibori|GUHROOVY]] fw.[[ | {{IIDX Song|RAGGACORE|[[Biometrics Warrior]]|[[Akira Uchibori|GUHROOVY]] fw.[[NO+CHIN]]|215|-|5|10|12|kS=-|5|10|12|kD=-}} | ||
{{IIDX Song|TRANCECORE MEETS GABBA|[[BRAINSTORM]]|Hardcore United Tokyo([[Kosuke Saito|teranoid]] & [[Yutaka Yamashita|DJ TECHNORCH]])|180|-|4|9|11|kS=-|5|10|12|kD=-}} | {{IIDX Song|TRANCECORE MEETS GABBA|[[BRAINSTORM]]|Hardcore United Tokyo([[Kosuke Saito|teranoid]] & [[Yutaka Yamashita|DJ TECHNORCH]])|180|-|4|9|11|kS=-|5|10|12|kD=-}} | ||
{{IIDX Song|ILUZIO|[[Claiomh Solais]]|[[Yoshitaka Nishimura|DJ YOSHITAKA]] VS [[Arata Iiyoshi|S.S.D.]]|165|-|2|6|9|kS=-|2|8|10|kD=-}} | {{IIDX Song|ILUZIO|[[Claiomh Solais]]|[[Yoshitaka Nishimura|DJ YOSHITAKA]] VS [[Arata Iiyoshi|S.S.D.]]|165|-|2|6|9|kS=-|2|8|10|kD=-}} | ||
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{{IIDX Song|GOA TRANCE|[[IMPLANTATION]]{{from|[[AC bm THE FINAL|beatmania THE FINAL]]}}|[[Tomosuke Funaki|TOMOSUKE]]|145|-|5|10|12|kS=-|5|9|11|kD=-}} | {{IIDX Song|GOA TRANCE|[[IMPLANTATION]]{{from|[[AC bm THE FINAL|beatmania THE FINAL]]}}|[[Tomosuke Funaki|TOMOSUKE]]|145|-|5|10|12|kS=-|5|9|11|kD=-}} | ||
{{IIDX Song|J-TEKNO|[[quick master (reform version)]]{{from|[[AC bm complete|beatmania completeMIX]]}}|[[Youhei Shimizu|youhei shimizu]]|145|-|1|3|4|kS=-|1|5|6|kD=-}} | {{IIDX Song|J-TEKNO|[[quick master (reform version)]]{{from|[[AC bm complete|beatmania completeMIX]]}}|[[Youhei Shimizu|youhei shimizu]]|145|-|1|3|4|kS=-|1|5|6|kD=-}} | ||
{{IIDX Song|NU JAZZ|[[WHAT'S NEXT?]]{{from|[[AC bm 7th|beatmania 7thMIX | {{IIDX Song|NU JAZZ|[[WHAT'S NEXT?]]{{from|[[AC bm 7th|beatmania 7thMIX keepin' evolution]]}}|[[Takehiko Fujii|SLAKE]] feat. DAINA NORMAN|145|-|5|9|10|kS=-|4|9|10|kD=-}} | ||
{{IIDX Songlist Category|BEMANI crossovers}} | {{IIDX Songlist Category|BEMANI crossovers}} | ||
{{IIDX Song|HARD Pƒ|[[fffff|ƒƒƒƒƒ]]{{from|[[ | {{IIDX Song|HARD Pƒ|[[fffff|ƒƒƒƒƒ]]{{from|[[AC pnm 13|pop'n music 13 カーニバル]]}}|[[Kiyoshi Murai|Five Hammer]]|138|-|4|10|12|kS=-|5|10|12|kD=-}} | ||
{{IIDX Song|SuperNOVA2 BEAT EX|[[Pluto]]{{from|[[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]}}|[[Naoki Maeda|Black∞Hole]]|50-270|-|8|10|12|kS=-|8|10|12|kD=-}} | {{IIDX Song|SuperNOVA2 BEAT EX|[[Pluto]]{{from|[[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]}}|[[Naoki Maeda|Black∞Hole]]|50-270|-|8|10|12|kS=-|8|10|12|kD=-}} | ||
{{IIDX Song|PROGRESSIVE TRIBAL|[[Saturn]]{{from|[[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]}}|[[Jun Wakita|Mr.Saturn]]|155|-|7|10|11|kS=-|6|9|11|kD=-}} | {{IIDX Song|PROGRESSIVE TRIBAL|[[Saturn]]{{from|[[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]}}|[[Jun Wakita|Mr.Saturn]]|155|-|7|10|11|kS=-|6|9|11|kD=-}} | ||
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}} | }} | ||
=Unlock Information= | = Unlock Information = | ||
==Song Unlocks== | == Song Unlocks == | ||
===All Song Unlock (except [[THE LAST STRIKER]])=== | === All Song Unlock (except [[THE LAST STRIKER]]) === | ||
To unlock all songs (except [[THE LAST STRIKER]]): | To unlock all songs (except [[THE LAST STRIKER]]): | ||
#At the Edit Arcade Rival screen, set your five rivals so that the first letter of their names are BM2DX, in order. | #At the Edit Arcade Rival screen, set your five rivals so that the first letter of their names are BM2DX, in order. | ||
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#This will unlock all songs in the game except for [[THE LAST STRIKER]], as well as unlock all of the Black ANOTHER charts. | #This will unlock all songs in the game except for [[THE LAST STRIKER]], as well as unlock all of the Black ANOTHER charts. | ||
===Ending Based=== | === Ending Based === | ||
[[REPLAY | * [[REPLAY]] - Get ENDING once. | ||
[[ | * [[Saturn]] - Get ENDING three times. | ||
[[BRAINSTORM]] | * [[BRAINSTORM]] - Get ENDING five times. | ||
To get the ENDING, either clear STANDARD MODE or finish a course in EXPERT/CLASS MODE. | To get the ENDING, either clear STANDARD MODE or finish a course in EXPERT/CLASS MODE. | ||
===EXPERT/CLASS HIDDEN SONGS=== | === EXPERT/CLASS HIDDEN SONGS === | ||
* [[SWITCH | * [[SWITCH]] - Play SWITCH in 2-kyu in CLASS MODE. | ||
* [[Rise'n Beauty | * [[Rise'n Beauty]] - Play Rise'n Beauty in 2-dan in CLASS MODE or the GLARE course in EXPERT MODE. | ||
===MILITARY SPLASH HIDDEN SONGS=== | === MILITARY SPLASH HIDDEN SONGS === | ||
Conditions to unlocking songs: | Conditions to unlocking songs: | ||
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#Get 1000 GREATs on scratches. | #Get 1000 GREATs on scratches. | ||
* Clear one condition and get four medals to get [[IMPLANTATION | * Clear one condition and get four medals to get [[IMPLANTATION]]. | ||
* Clear two conditions and get five medals to get [[fffff|ƒƒƒƒƒ | * Clear two conditions and get five medals to get [[fffff|ƒƒƒƒƒ]]. | ||
* Clear three conditions and get six medals to get [[Kodomo no rakugaki chou|子供の落書き帳 | * Clear three conditions and get six medals to get [[Kodomo no rakugaki chou|子供の落書き帳]]. | ||
* Clear four conditions and get seven medals to get [[Pluto | * Clear four conditions and get seven medals to get [[Pluto]]. | ||
* Clear five conditions and get eight medals to get [[VOX UP | * Clear five conditions and get eight medals to get [[VOX UP]]. | ||
===The Last Song=== | === The Last Song === | ||
[[THE LAST STRIKER]] | [[THE LAST STRIKER]]: After unlocking VOX UP, in MUSIC SELECT: | ||
#Hover over a song beginning with F and hit the SELECT button | #Hover over a song beginning with F and hit the SELECT button | ||
#Hover over a song beginning with O and hit the SELECT button | #Hover over a song beginning with O and hit the SELECT button | ||
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You will immediately have THE LAST STRIKER selected if correct. | You will immediately have THE LAST STRIKER selected if correct. | ||
=== 黒ANOTHER Charts=== | === 黒ANOTHER Charts === | ||
For songs with 黒ANOTHER (also known as BLACK ANOTHER or KURO-ANOTHER) charts, either clear the ANOTHER chart of that song in any mode or play them in CLASS mode. Assist options such as 5KEY, AUTO SCRATCH and EASY are allowed. | For songs with 黒ANOTHER (also known as BLACK ANOTHER or KURO-ANOTHER) charts, either clear the ANOTHER chart of that song in any mode or play them in CLASS mode. Assist options such as 5KEY, AUTO SCRATCH and EASY are allowed. | ||
==Hidden Commands== | == Hidden Commands == | ||
===EXTRA STAGE BGM/MILITARY SPLASH in FREE MODE=== | === EXTRA STAGE BGM/MILITARY SPLASH in FREE MODE === | ||
#Go into FREE MODE and select options. | #Go into FREE MODE and select options. | ||
#Go to start, and immediately press and hold the START and SELECT buttons. | #Go to start, and immediately press and hold the START and SELECT buttons. | ||
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:Note: This can only be accessed once per play. Playing MILITARY SPLASH in FREE MODE will not earn you any medals. | :Note: This can only be accessed once per play. Playing MILITARY SPLASH in FREE MODE will not earn you any medals. | ||
===[[REMINISCENCE]]=== | === [[REMINISCENCE]] === | ||
Select the song then immediately HOLD SELECT, then either: | Select the song then immediately HOLD SELECT, then either: | ||
*Turn the turntable counter-clockwise to get the 002 // life version. | *Turn the turntable counter-clockwise to get the 002 // life version. | ||
*Turn the turntable clockwise to get the 003 // destiny version. | *Turn the turntable clockwise to get the 003 // destiny version. | ||
===REGUL-SPEED=== | === REGUL-SPEED === | ||
#Hover over a song beginning with R and hit the SELECT button | #Hover over a song beginning with R and hit the SELECT button | ||
#Hover over a song beginning with E and hit the SELECT button | #Hover over a song beginning with E and hit the SELECT button | ||
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The option will be activated. Scores and clears will not save while this is on. | The option will be activated. Scores and clears will not save while this is on. | ||
===ALL-SCRATCH=== | === ALL-SCRATCH === | ||
#Hover over a song beginning with A and hit the SELECT button | #Hover over a song beginning with A and hit the SELECT button | ||
#Hover over a song beginning with S and hit the SELECT button | #Hover over a song beginning with S and hit the SELECT button | ||
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The option will take effect while S-Random is active. Scores and clears will not save while this is on. | The option will take effect while S-Random is active. Scores and clears will not save while this is on. | ||
===RED/HOLD OPTION SELECT=== | === RED/HOLD OPTION SELECT === | ||
Certain modifiers can be altered further. The following options turn red and do the following when you hold the key down on that option: | Certain modifiers can be altered further. The following options turn red and do the following when you hold the key down on that option: | ||
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* HAZARD MODE: Hold down on the HARD modifier. | * HAZARD MODE: Hold down on the HARD modifier. | ||
* RANDOM/MIRROR with scratch: Hold down on the appropriate modifier. | * RANDOM/MIRROR with scratch: Hold down on the appropriate modifier. | ||
* 5-KEY+: hold down on the 5KEYS modifier upon selecting. This will | * 5-KEY+: hold down on the 5KEYS modifier upon selecting. This will move the auto lanes to the opposite side. | ||
===[[GAMBOL]] HYPER Timing=== | === [[GAMBOL]] HYPER Timing === | ||
#Hover over a song beginning with G and hit the SELECT button | #Hover over a song beginning with G and hit the SELECT button | ||
#Hover over a song beginning with J and hit the SELECT button | #Hover over a song beginning with J and hit the SELECT button | ||
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The option will be activated. | The option will be activated. | ||
===[[GAMBOL]] ANOTHER Timing | === [[GAMBOL]] ANOTHER Timing === | ||
#Hover over a song beginning with G and hit the SELECT button | #Hover over a song beginning with G and hit the SELECT button | ||
#Hover over a song beginning with J and hit the SELECT button | #Hover over a song beginning with J and hit the SELECT button | ||
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The option will be activated. | The option will be activated. | ||
==CUSTOMIZATIONS== | == CUSTOMIZATIONS == | ||
===FRAME=== | === FRAME === | ||
* JUNGLE - Clear [[four pieces of heaven]] in MILITARY SPLASH #2 in STANDARD MODE. | * JUNGLE - Clear [[four pieces of heaven]] in MILITARY SPLASH #2 in STANDARD MODE. | ||
* DESERT - Clear [[STEEL NEEDLE]] in MILITARY SPLASH #2 in STANDARD MODE. | * DESERT - Clear [[STEEL NEEDLE]] in MILITARY SPLASH #2 in STANDARD MODE. | ||
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* UFO - Clear [[MENDES]] in ONE MORE EXTRA STAGE in STANDARD MODE. | * UFO - Clear [[MENDES]] in ONE MORE EXTRA STAGE in STANDARD MODE. | ||
===TURNTABLE=== | === TURNTABLE === | ||
TROOPERS - 500 DJ POINTS or above. | TROOPERS - 500 DJ POINTS or above. | ||
===EXPLOSIONS=== | === EXPLOSIONS === | ||
TROOPERS - Clear 1-DAN or higher. | TROOPERS - Clear 1-DAN or higher. | ||
===LANE COVER=== | === LANE COVER === | ||
* DESERT - Clear [[STEEL NEEDLE]] | * DESERT - Clear [[STEEL NEEDLE]] | ||
* JUNGLE - Clear [[four pieces of heaven]]. | * JUNGLE - Clear [[four pieces of heaven]]. | ||
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* MICHAEL - Clear [[four pieces of heaven]], [[STEEL NEEDLE]], [[ICARUS]] and [[Do it!! Do it!!]]. | * MICHAEL - Clear [[four pieces of heaven]], [[STEEL NEEDLE]], [[ICARUS]] and [[Do it!! Do it!!]]. | ||
===CATEGORY VOICE=== | === CATEGORY VOICE === | ||
* 満 - Full combo [[NEW GENERATION -mou, omae shika mienai-|NEW GENERATION -もう、お前しか見えない-]] in any difficulty outside of BEGINNER | * 満 - Full combo [[NEW GENERATION -mou, omae shika mienai-|NEW GENERATION -もう、お前しか見えない-]] in any difficulty outside of BEGINNER. | ||
===MUSIC SELECTION BGM=== | === MUSIC SELECTION BGM === | ||
* TAKA - Play [[Soumatou_-The_Last_Song-|走馬灯 -The Last Song-]]. | * TAKA - Play [[Soumatou_-The_Last_Song-|走馬灯 -The Last Song-]]. | ||
* Yoshitaka - Play [[Claiomh Solais]]. | * Yoshitaka - Play [[Claiomh Solais]]. | ||
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#Obtain a DJ Level of AAA* ([[Duel]]) | #Obtain a DJ Level of AAA* ([[Duel]]) | ||
#Obtain a DJ Level of AA* ([[ | #Obtain a DJ Level of AA* ([[Shilow]]) | ||
#Obtain a DJ Level of A* ([[Ereki]]) | #Obtain a DJ Level of A* ([[Ereki]]) | ||
#Clear an Expert course with a full gauge on Monday* ([[Hihumi]]) | #Clear an Expert course with a full gauge on Monday* ([[Hihumi]]) | ||
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The three songs played must meet these requirements: | The three songs played must meet these requirements: | ||
#They must all be cleared with | #They must all be cleared with a AA or higher (INCLUDING the third one). | ||
#The combined difficulties of the three songs played should be 10 or higher on Single Play and 7 or higher on Double Play. | #The combined difficulties of the three songs played should be 10 or higher on Single Play and 7 or higher on Double Play. | ||
#None of the following mods may be used: RANDOM, MIRROR, 5KEY | #None of the following mods may be used: RANDOM, MIRROR, 5KEY, or A-SCR on Single Play, and in addition BATTLE on Double Play. | ||
#The third song must meet EXTRA STAGE requirements. | #The third song must meet EXTRA STAGE requirements. | ||
'''NOTE:''' The difficulties of Time to Air you are allowed to play are influenced by the combined total of the difficulties of the previous 3 songs: 10SP/7DP for | '''NOTE:''' The difficulties of Time to Air you are allowed to play are influenced by the combined total of the difficulties of the previous 3 songs: 10SP/7DP for NORMAL, 20SP/17DP for NORMAL/HYPER and 30SP/27DP for NORMAL/HYPER/ANOTHER. | ||
=== | === MILITARY SPLASH === | ||
The three songs' difficulties must add up to 21 or more on Single Play and 18 or more on Double Play, The third stage must meet Extra Stage requirements. | The three songs' difficulties must add up to 21 or more on Single Play and 18 or more on Double Play, The third stage must meet Extra Stage requirements. | ||
== | == ONE MORE EXTRA STAGEs == | ||
=== PARANOiA ~HADES~ === | === PARANOiA ~HADES~ === | ||
Clear Time to Air | Clear Time to Air's ANOTHER chart with an A or higher using the HARD mod, and without using RANDOM, MIRROR, 5KEY, or A-SCR in Single Play and in addition not using BATTLE in Double Play. | ||
=== TROOPERS === | === TROOPERS === | ||
Get a medal on all | Get a medal on all MILITARY SPLASH #1 stages, this song will start automatically as an ONE MORE EXTRA STAGE. Get the requirements for a medal on it and you will unlock MILITARY SPLASH #2. | ||
=== MENDES === | === MENDES === | ||
Get a medal on all | Get a medal on all MILITARY SPLASH #2 stages, this song will start automatically as an ONE MORE EXTRA STAGE. | ||
=== Medal Requirements === | === Medal Requirements === | ||
'''Warning:''' This information may or may not be correct. | '''Warning:''' This information may or may not be correct. | ||
* For both Single and Double: RANDOM, MIRROR, 5-KEY/5-KEY+, and ALL-SCRATCH must be off. | * For both Single and Double: RANDOM, MIRROR, 5-KEY/5-KEY+, and ALL-SCRATCH must be off. | ||
** Also, for Double: BATTLE must. | ** Also, for Double: BATTLE must also be off. | ||
* NORMAL: CLEAR | * NORMAL: CLEAR. | ||
* HYPER: CLEAR with | * HYPER: CLEAR with a AA without EASY. | ||
* ANOTHER: HARD CLEAR and AA. | * ANOTHER: HARD CLEAR and AA. | ||
= Related Links = | = Related Links = | ||
* [http://www.konami.jp/bemani/bm2dx/gs/15djt/ | * [https://web.archive.org/web/20160314114857/http://www.konami.jp/bemani/bm2dx/gs/15djt/ beatmania IIDX 15 DJ TROOPERS CS official site] (archived) | ||
* [http://www.konami.jp/products/2dx15_ps2/ beatmania IIDX 15 DJ TROOPERS CS special product page | * [https://web.archive.org/web/20161021165012/http://www.konami.jp:80/products/2dx15_ps2/ beatmania IIDX 15 DJ TROOPERS CS special product page] (archived) | ||
[[Category:IIDX | [[Category:beatmania IIDX]] |