What Is DDR?: Difference between revisions

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→‎Judgment System: this (and the previous "why is Challenge sometimes easier than Expert" edit) is intended to answer frequent newbie questions who may be directed to this page
(→‎DANCE LEVEL: remove odd commentary, describe why some Challenge charts are easier than Expert charts better (there are at least 3 independent reasons))
(→‎Judgment System: this (and the previous "why is Challenge sometimes easier than Expert" edit) is intended to answer frequent newbie questions who may be directed to this page)
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** In older games, hitting a step off-beat would get the step rating Boo (known as Almost in the American CS versions). That step rating was merged with Miss in DanceDanceRevolution X2.
** In older games, hitting a step off-beat would get the step rating Boo (known as Almost in the American CS versions). That step rating was merged with Miss in DanceDanceRevolution X2.


Since DanceDanceRevolution X2, the game can display a judgment timing indicator (判定タイミング表示) on screen: <span style="color: #ca00cd;">'''Slow'''</span> when the arrow was stepped after it matched the STEP ZONE arrows and <span style="color: #311aa3;">'''Fast'''</span> if the step was pressed before the arrows met the STEP ZONE properly. Getting a Perfect judgment or higher (O.K. included) won't trigger the timing indicator. This feature can be disabled by the arcade operator and thus, it is not available on every arcade machine.
Since DanceDanceRevolution X2, the game can display a judgment timing indicator (判定タイミング表示) on screen: <span style="color: #ca00cd;">'''Slow'''</span> when the arrow was stepped after it matched the STEP ZONE arrows and <span style="color: #311aa3;">'''Fast'''</span> if the step was pressed before the arrows met the STEP ZONE properly. Getting a Marvelous judgment or higher (O.K. included) won't trigger the timing indicator. This feature can be disabled by the arcade operator and thus, it is not available on every arcade machine.
 
The existence of a judgment better than "Perfect" can be thought of as an anachronism: as the game uses frame-based timing, a Perfect on the first 30 fps arcade cabinets literally meant frame perfect. After the series transitioned to 60 fps, the Perfect timing window was changed to 2 frames to keep gameplay consistent and comparable, allowing the introduction of a new frame perfect timing window smaller than the original.


; DANCE GAUGE
; DANCE GAUGE
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