AC GFDM XG: Difference between revisions

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No change in size ,  30 June 2010
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**SS = 3 points, S = 1 point, A = -1 point, B = -3 points, C = -5 points, D = -7 points, E = -9 points.
**SS = 3 points, S = 1 point, A = -1 point, B = -3 points, C = -5 points, D = -7 points, E = -9 points.
When accessed, an Extra Stage-specific song may be played in addition to any song on the regular songlist.
When accessed, an Extra Stage-specific song may be played in addition to any song on the regular songlist.
*Encore Stage: Obtain a set acheivement ratio (Perfects only on Classic Mode) on an Extra Stage-specific song (marked in red on the songlist) without using any Auto modes. The percentage is dependent on Encore/Hyper Encore Chance being available.
*Encore Stage: Obtain a set achievement ratio (Perfects only on Classic Mode) on an Extra Stage-specific song (marked in red on the songlist) without using any Auto modes. The percentage is dependent on Encore/Hyper Encore Chance being available.
**Normal requirement = 95%, Encore Chance = 90%, Hyper Encore Chance = 75%.
**Normal requirement = 95%, Encore Chance = 90%, Hyper Encore Chance = 75%.
When accessed, the Encore Stage (and only the Encore Stage) will be made playable up to the highest difficulty level played on Extra Stage.
When accessed, the Encore Stage (and only the Encore Stage) will be made playable up to the highest difficulty level played on Extra Stage.

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