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* Only U.S. DanceDanceRevolution CS title with a direct port on another system - the Xbox 360. | * Only U.S. DanceDanceRevolution CS title with a direct port on another system - the Xbox 360. | ||
** The Xbox 360 version of DanceDanceRevolution marks the final Xbox 360 DDR title on that system. | ** The Xbox 360 version of DanceDanceRevolution marks the final Xbox 360 DDR title on that system. | ||
** | ** All PlayStation Move modes have been removed. | ||
** The Xbox 360 version of DanceDanceRevolution is region locked and can only be played in NTSC/U consoles, much like [[CS DDR UNIVERSE|the first DanceDanceRevolution UNIVERSE]]. | ** The Xbox 360 version of DanceDanceRevolution is region locked and can only be played in NTSC/U consoles, much like [[CS DDR UNIVERSE|the first DanceDanceRevolution UNIVERSE]]. | ||
* Game uses a completely different interface from any previous DanceDanceRevolution title, with a large emphasis on red and black. | * Game uses a completely different interface from any previous DanceDanceRevolution title, with a large emphasis on red and black colors. | ||
* First U.S. DanceDanceRevolution title since [[CS DDRMAX US|DDRMAX -DanceDanceRevolution-]] with no playable dancers in the background. | * First U.S. DanceDanceRevolution title since [[CS DDRMAX US|DDRMAX -DanceDanceRevolution-]] with no playable dancers in the background. | ||
* Songs only have Single charts | * Songs only have Single charts; Double is gone. | ||
* Each step of a jump is judged individually. | * Each step of a jump is judged individually. | ||
** As a result, jumps count as two steps for combo purposes once again. | ** As a result, jumps count as two steps for combo purposes once again. |