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* person09 is speculated to be [[Akhuta]], as he was identified as "person09" on the source code of an earlier version of the [https://www.konami.com/jobs/ja/interview/ KONAMI employee interview page]. His interview was removed around the time the in-house BEMANI songs started being credited to BEMANI Sound Team. | * person09 is speculated to be [[Akhuta]], as he was identified as "person09" on the source code of an earlier version of the [https://www.konami.com/jobs/ja/interview/ KONAMI employee interview page]. His interview was removed around the time the in-house BEMANI songs started being credited to BEMANI Sound Team. | ||
** Puberty Dysthymia's jacket contains Latin words and phrases, another motif commonly used by Akhuta in his song titles. | ** Puberty Dysthymia's jacket contains Latin words and phrases, another motif commonly used by Akhuta in his song titles. | ||
* Puberty Dysthymia is not playable in the Korean version of GITADORA Matixx, due to GRAC. | * Puberty Dysthymia is not playable in the Korean version of GITADORA Matixx and pop'n music うさぎと猫と少年の夢, due to GRAC. | ||
* In pop'n music, instead of displaying its character's portrait, Puberty Dysthymia displays its jacket on the songwheel. | * In pop'n music, instead of displaying its character's portrait, Puberty Dysthymia displays its jacket on the songwheel. | ||