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* Introduces Premium Free Mode, where the player plays for 8 minutes as opposed to 2 stages. A song in-game can be canceled by pressing the EFFECT and VEFX buttons simultaneously, however, the time spent during the song would still count as part of the 8 minutes. | * Introduces Premium Free Mode, where the player plays for 8 minutes as opposed to 2 stages. A song in-game can be canceled by pressing the EFFECT and VEFX buttons simultaneously, however, the time spent during the song would still count as part of the 8 minutes. | ||
* Introduces DJ Order Mode, which is similar to pop'n music's Challenge mode, where a player can select missions (similar to pop'n's Normas) and earn DELLAR POINTS. | * Introduces DJ Order Mode, which is similar to pop'n music's Challenge mode, where a player can select missions (similar to pop'n's Normas) and earn DELLAR POINTS. | ||
* For the first time since [[AC Happy Sky]], there aren't multiple Extra | * For the first time since [[AC Happy Sky]], there aren't multiple Extra Stage / One More Extra Stage songs. All hidden songs are unlocked exclusively through Tours / beat unlocks, and unlocking songs through the former requires Dellar Points. | ||
* This is the first game since their debut to not feature a [[Tetsuya Tamura|Y&Co.]] song on the default songlist, and the first game to not feature [[Osamu Migitera]] since [[AC 10th style]]. | * This is the first game since their debut to not feature a [[Tetsuya Tamura|Y&Co.]] song on the default songlist, and the first game to not feature [[Osamu Migitera]] since [[AC 10th style]]. | ||
* [[Tatsuya Shimizu|Tatsh]] returns to IIDX for the first time since [[CS DistorteD|IIDX DistorteD CS]]. | * [[Tatsuya Shimizu|Tatsh]] returns to IIDX for the first time since [[CS DistorteD|IIDX DistorteD CS]]. |