AC pnm 8: Difference between revisions

Jump to navigation Jump to search
No change in size ,  2 November 2018
m
m (FinalOffset moved page PnM AC 8 to AC pnm 8)
Line 20: Line 20:
* First arcade pop'n music game since [[PnM_AC_3|pop'n music 3]] to have master recording licenses, as opposed to only covers like the last two games' sets of licenses.
* First arcade pop'n music game since [[PnM_AC_3|pop'n music 3]] to have master recording licenses, as opposed to only covers like the last two games' sets of licenses.
* Last pop'n music game to limit songs exclusively to stage number in NORMAL MODE.
* Last pop'n music game to limit songs exclusively to stage number in NORMAL MODE.
* Last appearance of [[Kiyotaka Sugimoto]] until [[PnM AC 12|pop'n music 12 いろは]].
* Last appearance of [[Kiyotaka Sugimoto]] until [[AC pnm 12|pop'n music 12 いろは]].
* Battle Mode upgraded with HYPER charts. Songs from [[PnM AC 6|pop'n music 6]] and [[PnM AC 7|pop'n music 7]] have their old charts moved to HYPER difficulty, while newer, simpler ones are used for NORMAL difficulty.
* Battle Mode upgraded with HYPER charts. Songs from [[PnM AC 6|pop'n music 6]] and [[PnM AC 7|pop'n music 7]] have their old charts moved to HYPER difficulty, while newer, simpler ones are used for NORMAL difficulty.
* On the [http://www.konami.jp/bemani/popn/music8/qa/07.html pop'n music 8 Q&A], sound director [[Jun Wakita|wac]] broke down the percentage of charts made by the staff members for pop'n music 8:
* On the [http://www.konami.jp/bemani/popn/music8/qa/07.html pop'n music 8 Q&A], sound director [[Jun Wakita|wac]] broke down the percentage of charts made by the staff members for pop'n music 8:

Navigation menu