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edits
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* First pop'n music game where GOODs don't stop your combo. This has been a series staple since. | * First pop'n music game where GOODs don't stop your combo. This has been a series staple since. | ||
* pop-kuns are now separated into lanes corresponding to their color. | * pop-kuns are now separated into lanes corresponding to their color. | ||
* Result screens no longer show individual performances on buttons, a feature first introduced in [[ | * Result screens no longer show individual performances on buttons, a feature first introduced in [[AC pnm 2|pop'n music 2]]. | ||
* First pop'n music game with BATTLE and EXPERT modes. | * First pop'n music game with BATTLE and EXPERT modes. | ||
* First pop'n music game with playable CHALLENGE MODE available on 5 Button. | * First pop'n music game with playable CHALLENGE MODE available on 5 Button. |