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** Successfully hit arrows disappear and display a flash on the receptors. The original release made no visual distinction between hit and missed arrows. | ** Successfully hit arrows disappear and display a flash on the receptors. The original release made no visual distinction between hit and missed arrows. | ||
** As the name suggests, Internet Ranking codes are displayed after the game. After submitting the score to the official website, the player score will be able to compete for high scores online. | ** As the name suggests, Internet Ranking codes are displayed after the game. After submitting the score to the official website, the player score will be able to compete for high scores online. | ||
** The original release used the 1986-1998 KONAMI logo in-game (one of only five Japanese BEMANI games to use it, the other four being the [[AC bm 1st|first]] [[AC bm 2nd|two]] beatmania arcade games, the original PlayStation [[CS bm|beatmania]] home port, and [[ | ** The original release used the 1986-1998 KONAMI logo in-game (one of only five Japanese BEMANI games to use it, the other four being the [[AC bm 1st|first]] [[AC bm 2nd|two]] beatmania arcade games, the original PlayStation [[CS bm|beatmania]] home port, and [[AC pnm|pop'n music]]). Internet Ranking Version uses the 1998-2003 KONAMI logo. | ||
* The Asian version of DanceDanceRevolution has some changes from the Japanese version of the game: | * The Asian version of DanceDanceRevolution has some changes from the Japanese version of the game: | ||
** It uses the [[AC DDR 2nd|2ndMIX]] game interface. | ** It uses the [[AC DDR 2nd|2ndMIX]] game interface. |