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= DANCERUSH =
= DANCERUSH =
'''''DANCERUSH STARDOM''''' is the newest [[BEMANI]] game from KONAMI. During its earlier location tests, it was named '''STEPSTAR''', '''ShuffleDancerz''', '''DANCE GENERATIONS''', and '''DANCE RUSH''', until the JAEPO 2018 event when the DANCERUSH STARDOM name was decided.
'''''DANCERUSH STARDOM''''' is a dancing game which features a big dance platform with sensors, which registers the feet movements of up to two players at the same time. It also features a camera to record the footage of the player(s) dancing. This footage can be later uploaded to YouTube.
 
During its earlier location tests, it was named '''STEPSTAR''', '''ShuffleDancerz''', '''DANCE GENERATIONS''', and '''DANCE RUSH''', until the JAEPO 2018 event when the DANCERUSH STARDOM name was decided.


DANCERUSH STARDOM's machine serial number and version ID start with '''REC'''.
DANCERUSH STARDOM's machine serial number and version ID start with '''REC'''.
DANCERUSH STARDOM is a dancing game similar to [[DanceEvolution Information|DanceEvolution]]. However, instead of using Microsoft Kinect to capture the player's body movements, DANCERUSH features a big dance platform with sensors, which registers the feet movements of up to two players at the same time. It also features a camera to record the footage of the player(s) dancing. This footage can be later uploaded to YouTube.


== Game ==
== Game ==
* [[AC DRS|DANCERUSH STARDOM]] (March 23rd, 2018)
* [[AC DRS|DANCERUSH STARDOM]]


== Game Modes ==
== Game Modes ==
Once you enter your credit, you can choose the number of players: 1 Player, 2 Players, or みんなのBATTLE (allows up to 2 players to play against other 2 players with a linked DANCERUSH STARDOM machine). You can also choose the in-game text language regardless of the machine's region, with the available languages being Japanese, English, Korean, and Chinese (simplified and traditional characters).
Once you enter your credit, you can choose the number of players: 1 Player, 2 Players, or みんなのBATTLE (allows up to 2 players to play against other 2 players with a linked DANCERUSH STARDOM machine). You can also choose the in-game text language regardless of the machine's region, with the available languages being Japanese, English, Korean, and Chinese (simplified and traditional characters).
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" colspan="1" rowspan="2" width="150px"|Features
!style="background:#9999ee; text-align: center;" colspan="5" rowspan="1"|Language
|-
!style="background:#9999ee; text-align: center;" rowspan="1" width="75px"|Japanese
!style="background:#9999ee; text-align: center;" rowspan="1" width="75px"|English
!style="background:#9999ee; text-align: center;" rowspan="1" width="75px"|Korean
!style="background:#9999ee; text-align: center;" rowspan="1" width="75px"|Chinese (traditional)
!style="background:#9999ee; text-align: center;" rowspan="1" width="75px"|Chinese (simplified)
|-
| Interface || Japanese || English || Korean || Chinese || Chinese
|-
| Announcer || Japanese
| colspan="2" rowspan="1"| English
| colspan="2" rowspan="1"| Chinese (traditional/Simplified)
|-
| Caution display || Japanese
| colspan="4" rowspan="1"| English
|-
| Song titles
| colspan="5" rowspan="1"|Japanese (besides LESSON songs)
|}


Three game modes can be selected. They can be paid with regular credits or [[PASELI]].
Three game modes can be selected. They can be paid with regular credits or [[PASELI]].
* LIGHT Mode: only two songs (one song on Korean machines).
* LIGHT: the original mode. Uses one credit (or PASELI on Japanese cabinets).
* PREMIUM Mode (available from March 29th, 2018): one song, but let players record themselves, which can later be uploaded to YouTube. It also multiplies the ★s earned by six.
* PREMIUM (available from March 29th, 2018): one song, but let players record themselves, which can later be uploaded to YouTube. It also multiplies the ★s earned by six. Uses two credits or PASELI.
** The [https://p.eagate.573.jp/game/dan/1st/music/entrance.html music section of the DANCERUSH STARDOM's official website] lists the songs in which it is possible for the player to record itself, as well as downloading its own footage.
** The [https://p.eagate.573.jp/game/dan/1st/music/entrance.html music section of the DANCERUSH STARDOM's official website] lists the songs in which it is possible for the player to record itself, as well as downloading its own footage.
** Gameplay during PREMIUM mode is played back at 30 fps, as opposed to the default 60.
** Gameplay during PREMIUM mode is played back at 30 fps, as opposed to the default 60.
** PREMIUM is not accessible on U.S. or Korean machines at this time.
* STANDARD (available from April 27th, 2018): two songs, an extra ★ for each song played, and access to the EXTRA STAGE by filling the EXTRA GAUGE.
* STANDARD Mode (available from April 27th, 2018): two songs, an extra ★ for each song played after the first, and access to the EXTRA STAGE by filling the EXTRA GAUGE.
** Requires PASELI on Japanese cabinets, Electronic Money only on Chinese cabinets, or two credits on Asian or Korean cabinets.
** Requires PASELI on Japanese cabinets or 2 credits on Korean cabinets.
 
** STANDARD is not accessible on U.S. machines at this time.
The availability of the modes is the following:
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" colspan="1" rowspan="2" width="150px"|Country
!style="background:#9999ee; text-align: center;" rowspan="1" rowspan="2" width="75px"|Version
!style="background:#9999ee; text-align: center;" colspan="3" rowspan="1"|Availability
|-
!style="background:#9999ee; text-align: center;" rowspan="1" width="125px"|LIGHT <small>(number of songs)</small>
!style="background:#9999ee; text-align: center;" rowspan="1" width="125px"|STANDARD
!style="background:#9999ee; text-align: center;" rowspan="1" width="125px"|PREMIUM
|-
| Japan || Japanese || 2 songs || PASELI only || Yes
|-
| U.S. || Japanese || 2 songs || No || [https://twitter.com/Round1USA/status/991743507420233728 No]
|-
| Korea || Korean || 1 song || Yes || Yes
|-
| China || Chinese || 2 songs || Electronic Money only || No
|-
| Others || Asian || 2 songs || Yes || Yes
|}


== Gameplay ==
== Gameplay ==
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|-
|-
!style="background:#9999ee; text-align: center;" rowspan="1" width="75px"|Light
!style="background:#9999ee; text-align: center;" rowspan="1" width="75px"|Light
!style="background:#9999ee; text-align: center;" rowspan="1" width="75px"|Standard<br>2nd Stage
!style="background:#9999ee; text-align: center;" rowspan="1" width="75px"|Standard
!style="background:#9999ee; text-align: center;" rowspan="1" width="75px"|Standard<br>Extra Stage
!style="background:#9999ee; text-align: center;" rowspan="1" width="75px"|Premium
!style="background:#9999ee; text-align: center;" rowspan="1" width="75px"|Premium
|-
|-
| 00.000 - 29.999 || 1 || 2 || 3 || 6
| 00.000 - 29.999 || 1 || 2 || 6
|-
|-
| 30.000 - 59.999 || 2 || 3 || 4 || 12
| 30.000 - 59.999 || 2 || 3 || 12
|-
|-
| 60.000 - 79.999 || 3 || 4 || 5 || 18
| 60.000 - 79.999 || 3 || 4 || 18
|-
|-
| 80.000 - 89.999 || 4 || 5 || 6 || 24
| 80.000 - 89.999 || 4 || 5 || 24
|-
|-
| 90.000 - 100.000 || 5 || 6 || 7 || 30
| 90.000 - 100.000 || 5 || 6 || 30
|}
|}


== Song Information ==
== Song Information ==


Song information is being compiled under [[:Category:DANCERUSH Songs]].
Song information is compiled under [[:Category:DANCERUSH Songs]].


== Artist Information ==
== Artist Information ==


All artists that have written originals for the DANCERUSH series can be found under [[:Category:DANCERUSH Artists]].
All artists that have written original songs for the DANCERUSH series can be found under [[:Category:DANCERUSH Artists]].


= DANCERUSH Resources =
= DANCERUSH Resources =

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