AC pnm 4: Difference between revisions

Jump to navigation Jump to search
9 bytes removed ,  4 April 2006
m
"Game engine" typically refers to software. Various small fixes.
m ("Game engine" typically refers to software. Various small fixes.)
Line 2: Line 2:


* Released: Early 2000
* Released: Early 2000
* First game in the series to run on BEMANI FIREBEAT HARDWARE, the same game engine used for [[beatmania III]], [[Keyboard Mania]], and [[ee-mall]]. The colors and graphics were noticeably more colorful and more detailed than ever as a result of the more powerful hardware. This game engine would be used up until [[Pop'n Music 8]].
* First game in the series to run on BEMANI FIREBEAT HARDWARE, which was also used for [[beatmania III]], [[Keyboard Mania]], and [[ee-mall]]. The colors and graphics were noticeably more colorful and more detailed than ever as a result of the more powerful hardware. Firebeat would be used through [[Pop'n Music 8]].
* [[Tatsuya Furukawa]] ([[good-cool]]) and [[Seiya Murai]] (V.C.O., Kiyommy&Seiya, Natural Bear) make their [[Pop'n Music]] debuts.
* [[Tatsuya Furukawa]] ([[good-cool]]) and [[Seiya Murai]] (V.C.O., Kiyommy&Seiya, Natural Bear, etc.) make their [[Pop'n Music]] debuts.
* [[Koga Hiroki]] (Naya-n) starts wriring his own music for the series.
* [[Koga Hiroki]] (Naya-n) starts writing his own music for the series.
* Seiya Murai wrote/remixed 8 songs for this game, more than any other artist did for a single [[Pop'n Music]] game in the series.
* Seiya Murai wrote/remixed 8 songs for this game, more than any other artist did for a single [[Pop'n Music]] game in the series.
* Mimi and Nyami are squashed down a little more, and look cuter and more "chibi"-like.
* Mimi and Nyami are squashed down a little more, and look cuter and more "chibi"-like.
670

edits

Navigation menu