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* The NEMSYS crew characters that appear in the results screen are now animated using Live2D. | * The NEMSYS crew characters that appear in the results screen are now animated using Live2D. | ||
* First SOUND VOLTEX game whose system BGM is not composed by [[Sota Fujimori]]; [[Takahiro Fukase|PHQUASE]] composed it. | * First SOUND VOLTEX game whose system BGM is not composed by [[Sota Fujimori]]; [[Takahiro Fukase|PHQUASE]] composed it. | ||
* The new fifth difficulty is called "VIVID" | * The new fifth difficulty is called "VIVID". | ||
* Data carrying over from [[AC SDVX IV|SOUND VOLTEX IV HEAVENLY HAVEN]] include ID, player name, song unlocks, scores, APPEAL/GENESIS CARDs, CREW members, achievements, and VOLFORCE. | * Data carrying over from [[AC SDVX IV|SOUND VOLTEX IV HEAVENLY HAVEN]] include ID, player name, song unlocks, scores, APPEAL/GENESIS CARDs, CREW members, achievements, and VOLFORCE. | ||
** SKILL ANALYZER level, titles, scores, BLASTER GAUGE status, BLOCKS, and PACKETS do not carry over. | ** SKILL ANALYZER level, titles, scores, BLASTER GAUGE status, BLOCKS, and PACKETS do not carry over. |
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