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** FRIEND - local matching mode. | ** FRIEND - local matching mode. | ||
** PARADISE - continuous mix mode. See below for more details. | ** PARADISE - continuous mix mode. See below for more details. | ||
** BLASTER - allows unlocking of | ** BLASTER - allows unlocking of BLASTER GATE charts and Ω Dimension tracks without BLASTER ENERGY. Requires PASELI. | ||
** SKILL ANALYZER - now made as a separate mode for the first time since [[AC SDVX III|GRAVITY WARS]]. | ** SKILL ANALYZER - now made as a separate mode for the first time since [[AC SDVX III|GRAVITY WARS]]. | ||
* A new selection menu has been added: ''MY ROOM''. In this menu screen, players can change their CREW and Appeal Card avatars as well as use the GENERATOR for card prints. | * A new selection menu has been added: ''MY ROOM''. In this menu screen, players can change their CREW and Appeal Card avatars as well as use the GENERATOR for card prints. | ||
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* Sorting function has been slightly reworked. | * Sorting function has been slightly reworked. | ||
* You can now change the colors of the key beams. Available colors are purple, pink, green, and yellow. | * You can now change the colors of the key beams. Available colors are purple, pink, green, and yellow. | ||
* The NEMSYS crew characters that appear in the results screen are now animated using Live2D | * The NEMSYS crew characters that appear in the results screen are now animated using Live2D (except for photographed characters). | ||
* [[RASIS]] now has voice lines on the in-game tutorial. | * [[RASIS]] now has voice lines on the in-game tutorial. | ||
* First SOUND VOLTEX game whose system BGM is not composed by [[Sota Fujimori]]; [[Takahiro Fukase|PHQUASE]] composed it. | * First SOUND VOLTEX game whose system BGM is not composed by [[Sota Fujimori]]; [[Takahiro Fukase|PHQUASE]] composed it. |