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* First DanceDanceRevolution arcade game since the series' beginning to not have [[Naoki Maeda|NAOKI]] or [[Junko Karashima|jun]] as the sound director; instead, it's the late [[Jason Borenstein|Jason Michael "Stillwind" Borenstein]], best known for his work in the ULTRAMIX/UNIVERSE series. | * First DanceDanceRevolution arcade game since the series' beginning to not have [[Naoki Maeda|NAOKI]] or [[Junko Karashima|jun]] as the sound director; instead, it's the late [[Jason Borenstein|Jason Michael "Stillwind" Borenstein]], best known for his work in the ULTRAMIX/UNIVERSE series. | ||
* This release retired the Python 2 hardware used since SuperNOVA and replaced it with PC-based hardware (BEMANI PC). This improved the graphics quality of the game on all cabinets, and allowed 720p widescreen HD graphics on new cabinets, but also meant that the game was slightly buggier than its predecessors due to migration issues. | * This release retired the Python 2 hardware used since SuperNOVA and replaced it with PC-based hardware (BEMANI PC). This improved the graphics quality of the game on all cabinets, and allowed 720p widescreen HD graphics on new cabinets, but also meant that the game was slightly buggier than its predecessors due to migration issues. | ||
** The American and European DanceDanceRevolution X and X2 run on modified Dell PCs. | ** The American and European versions of DanceDanceRevolution X and [[AC DDR X2|it's sequel]] run on modified Dell PCs. | ||
* First DanceDanceRevolution game to provide an extra second after the countdown timer is over to give the player a chance to press down Start button for options. | * First DanceDanceRevolution game to provide an extra second after the countdown timer is over to give the player a chance to press down Start button for options. | ||
* First DanceDanceRevolution game to play back the sample of a selected song almost in an instant after selecting from previous or next song. | * First DanceDanceRevolution game to play back the sample of a selected song almost in an instant after selecting from previous or next song. | ||
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** Both of these features are only available on new cabinets. | ** Both of these features are only available on new cabinets. | ||
* [[e-amusement|e-AMUSEMENT]] support for DanceDanceRevolution X was advertised for North America [https://us.konami.com/ddr/], but it was never available for the game on that region. | * [[e-amusement|e-AMUSEMENT]] support for DanceDanceRevolution X was advertised for North America [https://us.konami.com/ddr/], but it was never available for the game on that region. | ||
*First European DanceDanceRevolution arcade release to be called Dance Dance Revolution instead of Dancing Stage. | |||
* Color labeling on the Music Select screen has changed since DDR SuperNOVA2. It is as follows: | * Color labeling on the Music Select screen has changed since DDR SuperNOVA2. It is as follows: | ||
** Yellow for new licensed songs (including master and cover versions, along with DDR Song Contest winning tracks). | ** Yellow for new licensed songs (including master and cover versions, along with DDR Song Contest winning tracks). |
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