CS GOLD: Difference between revisions

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== General Information / Changes ==
== General Information / Changes ==
* First CS beatmania IIDX game with ASSIST CLEAR, allowing songs that use 5-KEY and AUTO-SCRATCH to count as clears. It's rated below EASY CLEAR.
* First CS beatmania IIDX game with ASSIST CLEAR, allowing songs that use 5KEY and AUTO-SCRATCH to count as clears. It's rated below EASY CLEAR.
* Includes six collaboration songs, each done by one [[beatnation Records]] artist paired with another BEMANI artist. The pairs include:<br>
** As such, it is the first console beatmania IIDX game to allow saving of scores with 5KEY and AUTOSCRATCH modifiers (earlier arcade versions saved them as EASY CLEAR).
* Includes six collaboration songs, each done by one [[beatnation Records]] artist paired with another BEMANI artist:<br>
#[[Takayuki Ishikawa|dj TAKA]] & [[Tetsuya Tamura|dj REMO-CON]]<br>
#[[Takayuki Ishikawa|dj TAKA]] & [[Tetsuya Tamura|dj REMO-CON]]<br>
#[[Toshiyuki Kakuta|L.E.D.]] & [[Takehiko Fujii|SLAKE]]<br>
#[[Toshiyuki Kakuta|L.E.D.]] & [[Takehiko Fujii|SLAKE]]<br>
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* [[Hoshi wo kono te ni|星をこの手に]] received a new live-action video featuring [[Kanako Watanabe|Kanako Hoshino]] herself.
* [[Hoshi wo kono te ni|星をこの手に]] received a new live-action video featuring [[Kanako Watanabe|Kanako Hoshino]] herself.
* [[METALLIC MIND]] has new overlays.
* [[METALLIC MIND]] has new overlays.
* In addition to the beatmania revival songs, the original charts to [[20,november|20,November]] are playable using the 5KEY+ modifier.
* In addition to the ''beatmania'' revivals, the original charts to [[20,november|20,November]] are playable using the 5KEY+ modifier.
** This does not apply to [[R5]], despite appearing in [[AC bm III CORE REMIX|beatmania III APPEND CORE REMIX]].
** This does not apply to [[R5]], despite appearing in [[AC bm III CORE REMIX|beatmania III APPEND CORE REMIX]].
* SUDDEN+ now displays a green number next to the standard white number. The white number is an absolute measure of lane cover used (from 0-999), and the green number measures how long the notes will remain visible. A higher green number means notes will be visible on the screen for longer. For older versions that lack the green number ([[CS IIDX RED|IIDX RED CS]], [[CS HAPPY SKY|HAPPY SKY CS]], and [[CS DistorteD|DistorteD CS]]) the following formula will tell you how much lane cover to use to obtain a specific setting:
* SUDDEN+ now displays a green number next to the standard white number. The white number is an absolute measure of lane cover used (from 0-999), and the green number measures how long the notes will remain visible. A higher green number means notes will be visible on the screen for longer. For older versions that lack the green number ([[CS IIDX RED|IIDX RED CS]], [[CS HAPPY SKY|HAPPY SKY CS]], and [[CS DistorteD|DistorteD CS]]) the following formula will tell you how much lane cover to use to obtain a specific setting:

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