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* DanceDanceRevolution EXTREME CS (America) contains ''many'' changes to the interface of the game compared to its [[AC DDR EXTREME|arcade counterpart]]. ([[CS DDR FESTIVAL|DDR FESTIVAL]] and [[CS DS Fusion|Dancing Stage Fusion CS]] would later use this interface/scoring system.) Here is a list of differences: | * DanceDanceRevolution EXTREME CS (America) contains ''many'' changes to the interface of the game compared to its [[AC DDR EXTREME|arcade counterpart]]. ([[CS DDR FESTIVAL|DDR FESTIVAL]] and [[CS DS Fusion|Dancing Stage Fusion CS]] would later use this interface/scoring system.) Here is a list of differences: | ||
** The song wheel interface is completely different from [[CS DDRMAX NA|DDRMAX]] and [[CS DDRMAX2 NA|DDRMAX2]], such as the absence of the Groove Radar. | ** The song wheel interface is completely different from [[CS DDRMAX NA|DDRMAX]] and [[CS DDRMAX2 NA|DDRMAX2]], such as the absence of the Groove Radar. | ||
** Scoring system is unlike any other in the series before; songs give you a max score of 7,000,000, with a certain amount of bonus points possible afterward (up to 3 million, for a maximum of 10). | ** Scoring system is unlike any other in the series before; songs give you a max score of 7,000,000, with a certain amount of bonus points possible afterward (up to 3 million, for a maximum of 10). | ||
*** You must MAX COMBO a song with a high amount of PERFECTs to get a AA. Breaking the combo at any point in the song will only let you get a maximum grade of A, regardless of the rest of your performance in a song. | *** You must MAX COMBO a song with a high amount of PERFECTs to get a AA. Breaking the combo at any point in the song will only let you get a maximum grade of A, regardless of the rest of your performance in a song. | ||
** Jumps count as one step | ** Jumps count as one step for combos, similar to pre-DDRMAX installments and all the arcade DanceDanceRevolution games since [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]]. | ||
** | ** Top and bottom parts of the screen no longer having opaque bars in-game. This allows for more space to see the arrows from below. | ||
* First CS DanceDanceRevolution game in any region compatible with Sony's EyeToy accessory, allowing access to several minigames and gameplay modes otherwise unplayable. | * First CS DanceDanceRevolution game in any region compatible with Sony's EyeToy accessory, allowing access to several minigames and gameplay modes otherwise unplayable. | ||
* First DanceDanceRevolution title on PlayStation 2 with Mission Mode. | * First DanceDanceRevolution title on PlayStation 2 with Mission Mode. | ||
* First North American DanceDanceRevolution title with both Nonstop and Challenge modes. | * First North American DanceDanceRevolution title with both Nonstop and Challenge modes. | ||
* Only DanceDanceRevolution CS title without Dance Play settings | * Only DanceDanceRevolution CS title without Dance Play settings; the settings are still in the game, but a cheating device is needed in order for it to be used. | ||
* Nonstop, Challenge, and Edit Data modes all appear on the song wheel. | * Nonstop, Challenge, and Edit Data modes all appear on the song wheel. | ||
* Training Mode no longer lets you play songs with slowed down audio when the speed of a song is set lower; it simply mutes the song. | * Training Mode no longer lets you play songs with slowed down audio when the speed of a song is set lower; it simply mutes the song. | ||
* | * EXTRA STAGE system from DDRMAX and DDRMAX2 returns, but this time requiring a minimum difficulty of clearing a 8 footer on Heavy. | ||
** Unlike DDRMAX and DDRMAX2, there is no | ** Unlike DDRMAX and DDRMAX2, there is no ONE MORE EXTRA/ENCORE EXTRA STAGE. | ||
* Following the title change in the ''DanceDanceRevolution 5thMIX ORIGINAL SOUNDTRACK'' album, [[THEME FROM ENTER THE DRAGON (Revival 2001 Mix)]] was renamed to '''THEME FROM ENTER THE DRAGON (notorious mix)'''. | * Following the title change in the ''DanceDanceRevolution 5thMIX ORIGINAL SOUNDTRACK'' album, [[THEME FROM ENTER THE DRAGON (Revival 2001 Mix)]] was renamed to '''THEME FROM ENTER THE DRAGON (notorious mix)'''. | ||
* [[DO ME (H.I.G.E.O. MIX)]]'s banner is completely different, using some of the background graphics of the song for its banner. | * [[DO ME (H.I.G.E.O. MIX)]]'s banner is completely different, using some of the background graphics of the song for its banner. | ||
* [[LOVE2 Sugar|LOVE LOVE SUGAR]]'s banner is the only banner containing Japanese text | * [[LOVE2 Sugar|LOVE LOVE SUGAR]]'s banner is the only banner containing Japanese text without romanization of any kind. | ||
* [[MEMORIES]] is unlocked by inputting a command on the main menu ([[CS DDR EXTREME NA#Trivia|see Trivia section below]] for the unlock method). | * [[MEMORIES]] is unlocked by inputting a command on the main menu ([[CS DDR EXTREME NA#Trivia|see Trivia section below]] for the unlock method). | ||
* The ROULETTE and RANDOM music (which is also used in [[CS DDR Party Collection|DanceDanceRevolution Party Collection]]) is a sped-up version of the following songs in a loop: | * The ROULETTE and RANDOM music (which is also used in [[CS DDR Party Collection|DanceDanceRevolution Party Collection]]) is a sped-up version of the following songs in a loop: | ||
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* Only DanceDanceRevolution CS title to win an award, for ''Best Game Soundtrack'' in the 2005 MTV VMAs. | * Only DanceDanceRevolution CS title to win an award, for ''Best Game Soundtrack'' in the 2005 MTV VMAs. | ||
* Although Information Mode credits the in-house licensed covers as being from Karaoke Revolution, the covers are not the same as the ones used in that series. | * Although Information Mode credits the in-house licensed covers as being from Karaoke Revolution, the covers are not the same as the ones used in that series. | ||
* Total | * Total songs: 71 | ||
== Song List == | == Song List == |