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Thunderbird (talk | contribs) (→Release Information: Merge US and Canada for reasons similar to why this was done on the DDR A page) |
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== General Information / Changes== | == General Information / Changes== | ||
* First BEMANI game to support [[PASELI]]. | |||
* First arcade DanceDanceRevolution game not to have the announcer saying the game title on the title screen. | * First arcade DanceDanceRevolution game not to have the announcer saying the game title on the title screen. | ||
* First non-spinoff DanceDanceRevolution title that [[Naoki Maeda|NAOKI]] did not work on as part of the game's staff | * First non-spinoff DanceDanceRevolution title that [[Naoki Maeda|NAOKI]] did not work on as part of the game's staff. | ||
* Interface has been given a complete overhaul. Songs and folders are now chosen sideways, with album jackets replacing the series' long-time traditional banners. This type of interface design was first seen on [[CS DDR UNIVERSE3|DanceDanceRevolution UNIVERSE3]]. | * Interface has been given a complete overhaul. Songs and folders are now chosen sideways, with album jackets replacing the series' long-time traditional banners. This type of interface design was first seen on [[CS DDR UNIVERSE3|DanceDanceRevolution UNIVERSE3]]. | ||
** Most older DanceDanceRevolution songs reuse their background image from the original songs, marking the first time these have been seen since [[AC DDR EXTREME|EXTREME]]. | ** Most older DanceDanceRevolution songs reuse their background image from the original songs, marking the first time these have been seen since [[AC DDR EXTREME|EXTREME]]. | ||
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* Difficulty bar/foot ratings have been removed; plain numbers are used instead. | * Difficulty bar/foot ratings have been removed; plain numbers are used instead. | ||
** HAPPY MODE difficulties still retain the classic "foot rating" system, except the scale is now simplified to a 6-level scale (1 foot to 5 flashing feet). | ** HAPPY MODE difficulties still retain the classic "foot rating" system, except the scale is now simplified to a 6-level scale (1 foot to 5 flashing feet). | ||
* First DanceDanceRevolution arcade game to be in a crossover event with another BEMANI series; in this case, [[AC jb knit APPEND|jubeat knit APPEND]]'s [[APPEND FESTIVAL]]. | * First DanceDanceRevolution arcade game to be in a crossover event with another BEMANI series; in this case, [[AC jb knit APPEND|jubeat knit APPEND]]'s [[APPEND FESTIVAL]]. | ||
* New modes: HAPPY (beginner's mode, only lets you play BEGINNER and BASIC charts from a limited songlist) and PRO (typical standard songlist). | * New modes: HAPPY (beginner's mode, only lets you play BEGINNER and BASIC charts from a limited songlist) and PRO (typical standard songlist). | ||
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** Almost judgement is gone. | ** Almost judgement is gone. | ||
* Character selection screen is now exclusive to [[e-amusement|eAMUSEMENT]]. | * Character selection screen is now exclusive to [[e-amusement|eAMUSEMENT]]. | ||
* The new | * The new choreography introduced in DanceDanceRevolution X have been slightly modified. One of three parts of the choreography is randomly and continually selected throughout the song. | ||
** [[Dance Celebration]]'s special choreography has been removed. | ** [[Dance Celebration]]'s special choreography has been removed. | ||
* The system background music was composed by [[Jamie Thompson]] and [[Dave Phaneuf]]. | * The system background music was composed by [[Jamie Thompson]] and [[Dave Phaneuf]]. | ||
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* First DanceDanceRevolution game to show the FAST (if a note is hit earlier) or SLOW (if a note is hit later) message during gameplay when hitting a note on anything but MARVELOUS. | * First DanceDanceRevolution game to show the FAST (if a note is hit earlier) or SLOW (if a note is hit later) message during gameplay when hitting a note on anything but MARVELOUS. | ||
* First DanceDanceRevolution game to have training mode enabled/disabled before the game begins. This was used until its [[AC DDR X3|sequel]]. | * First DanceDanceRevolution game to have training mode enabled/disabled before the game begins. This was used until its [[AC DDR X3|sequel]]. | ||
* | * [[e-amusement|eAMUSEMENT]] support for DanceDanceRevolution X2 ended on December 31st, 2011. | ||
* New songs: 83 (not counting Chinese songs) | * New songs: 83 (not counting Chinese songs) | ||
* Total songs: 442 | * Total songs: 442 |