AC DDR 5th: Difference between revisions

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== General Information / Changes ==
== General Information / Changes ==


* Introduces new circular songwheel interface, replacing the jukebox-style interface of earlier entries.
* Introduces a new circular songwheel interface, replacing the jukebox-style interface of earlier entries.
** Song titles are now displayed on the right as rectangular boxes, with banners on the left side of the screen.
** Song titles are now displayed on the right as rectangular boxes, with banners on the left side of the screen.
** BPM is displayed above the song banners, while difficulty ratings are displayed below them.
** BPM is displayed above the song banners, while difficulty ratings are displayed below them.
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* First mainline DanceDanceRevolution game to list BPM on the song select screen.
* First mainline DanceDanceRevolution game to list BPM on the song select screen.
** Also the first game to list BPM changes and feature stops.
** Also the first game to list BPM changes and feature stops.
* First DanceDanceRevolution game to introduce AAA rating when achieving perfect full combo, instead of AA which was used in [[AC DDR 4th|DanceDanceRevolution 4thMIX]] and [[AC DDR 4th PLUS|DanceDanceRevolution 4thMIX PLUS]].
* First DanceDanceRevolution game to introduce the AAA rating when achieving perfect full combo, instead of AA which was used in [[AC DDR 4th|DanceDanceRevolution 4thMIX]] and [[AC DDR 4th PLUS|DanceDanceRevolution 4thMIX PLUS]].
* First and only DanceDanceRevolution game with a windowed demo loop to display warning screen, KONAMI, and BEMANI logos, and Dancemania albums.
* First and only DanceDanceRevolution game with a windowed demo loop to display the warning screen, KONAMI, and BEMANI logos, and Dancemania albums.
* In-song interface completely changed.
* The gameplay interface has been completely changed.
** The top and bottom parts of the screen are cropped to make room for score counters and a bar. This would continue until [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]].
** The top and bottom parts of the screen are cropped to make room for score counters and a bar. This would continue until [[AC DDR EXTREME|DanceDanceRevolution EXTREME]].
* Last DanceDanceRevolution arcade game to feature dancing characters until the release of DanceDanceRevolution SuperNOVA.
* Last DanceDanceRevolution arcade game to feature dancing characters until the release of [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]].
* NONSTOP mode was removed.
* NONSTOP mode was removed.
* First mainline DanceDanceRevolution game to run at 60 frames per second. (Spinoff game [[AC DS TRUE KiSS DESTiNATiON|Dancing Stage featuring TRUE KiSS DESTiNATiON]] first did in 1999.)
* First mainline DanceDanceRevolution game to run at 60 frames per second. (Spinoff game [[AC DS TRUE KiSS DESTiNATiON|Dancing Stage featuring TRUE KiSS DESTiNATiON]] first did in 1999.)
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* '''All''' of the game's song banners are taken from the respective song's in-game background.
* '''All''' of the game's song banners are taken from the respective song's in-game background.
** Songs from 5thMIX revived in later DanceDanceRevolution games would gain unique banners then, though.
** Songs from 5thMIX revived in later DanceDanceRevolution games would gain unique banners then, though.
* Song backgrounds for each song now always appear at the beginning and end of every song. This carried over to all future DanceDanceRevolution titles up to [[AC DDR EXTREME|DanceDanceRevolution EXTREME]].
* Song backgrounds for each song now always appear at the beginning and end of every song. This carried over to all future DanceDanceRevolution titles up to DanceDanceRevolution EXTREME.
* First DanceDanceRevolution game to show play style indicator in song selection, stage result, and overall result of all stages.
* First DanceDanceRevolution game to show play style indicator in song selection, stage result, and overall result of all stages.
* Songs with BASIC charts with a difficulty rating of 1 or 2 have a yellow and green V-shaped icon in the songwheel.
* Songs with BASIC charts with a difficulty rating of 1 or 2 have a yellow and green V-shaped icon in the songwheel.
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