What is jubeat: Difference between revisions

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(Created page with "= jubeat Series = thumb|[[AC jb Qubell|jubeat Qubell arcade.]] '''''jubeat''''' (pronounced ''you-beat'', which is a portmanteau of the Japa...")
 
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= jubeat Series =
= jubeat Series =
[[Image:jubeat Qubell Arcade.png|thumb|[[AC jb Qubell|jubeat Qubell]] arcade.]]
[[Image:jubeat Qubell Arcade.png|thumb|[[AC jb Qubell|jubeat Qubell]] arcade.]]
'''''jubeat''''' (pronounced ''you-beat'', which is a portmanteau of the Japanese word ''yubi'' (指, meaning finger) and the English word ''beat'', and known as UBeat, and later jukebeat in North America and Europe), is an arcade music video game developed by Konami Computer Entertainment Japan, and is a part of KONAMI's [[BEMANI]] line of music video games since 2008. The original game went on several location tests in Asia since December 2007, and was released on July 24th, 2008. A North American location test for the game as UBeat was announced in August 2008. The cabinet utilizes one widescreen (16:9) in portrait orientation which is split into two main areas; the top 2/5 of which is used for displaying scores and information, and the bottom 3/5 of which is split into 16 panel areas arranged in a 4x4 grid where the main part of the game takes place. Aside from the main game the bottom screen and the panels are used for menus and user interactive sections.
'''''jubeat''''' (pronounced ''you-beat'', which is a portmanteau of the Japanese word ''yubi'' (指, meaning finger) and the English word ''beat'', and known as UBeat, and later jukebeat in North America and Europe), is an arcade music video game developed by Konami Amusement (formerly Konami Computer Entertainment Japan), and is a part of KONAMI's [[BEMANI]] line of music video games since 2008. The original game went on several location tests in Asia since December 2007, and was released on July 24th, 2008. A North American location test for the game as UBeat was announced in August 2008. The cabinet utilizes one widescreen (16:9) in portrait orientation which is split into two main areas; the top 2/5 of which is used for displaying scores and information, and the bottom 3/5 of which is split into 16 panel areas arranged in a 4x4 grid where the main part of the game takes place. Aside from the main game the bottom screen and the panels are used for menus and user interactive sections.


== Gameplay ==
== Gameplay ==
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Unlike in most other BEMANI games, which use a lifebar to determine whether the player clears the song, clearing songs is achieved by achieving a score quota. (See below)
Unlike in most other BEMANI games, which use a lifebar to determine whether the player clears the song, clearing songs is achieved by achieving a score quota. (See below)


If during a multiplayer game the player fails a song, as long as another player that is playing with them has passed the song, the player is "saved" and play can continue. The only time that the player can be "saved" when not playing multiplayer is on the first song if the player is ''not'' using an e-Amusement pass, or when the song was ''the first'' tune of the player in the version.
If during a multiplayer game the player fails a song, as long as another player that is playing with them has passed the song, the player is "saved" and play can continue. The only time that the player can be "saved" when not playing multiplayer is on the first song if the player is ''not'' using an e-amusement pass, or when the song was ''the first'' tune of the player in the version.


== Scoring ==
== Scoring ==
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In order to clear a song, a grade of C or higher have to be obtained for the song. From [[AC jb ripples|jubeat ripples]] onwards, an SSS rank is earned for scores of at least 980 000, and a score of 1 000 000 is awarded the EXCELLENT (EXC) rank.
In order to clear a song, a grade of C or higher have to be obtained for the song. From [[AC jb ripples|jubeat ripples]] onwards, an SSS rank is earned for scores of at least 980 000, and a score of 1 000 000 is awarded the EXCELLENT (EXC) rank.


Beginning in [[AC jb saucer fulfill|jubeat saucer fulfill]], the player's judgement counts can be displayed during the result screen. (Only if they play on "MORE" mode)
Beginning in [[AC jb saucer fulfill|jubeat saucer fulfill]], the player's judgement counts can be displayed during the result screen (only if they play on "MORE" mode or enabling "EXPERT OPTION" until [[AC jb clan|clan]]). In [[AC jb festo|festo]] onwards, the judgment count display is now enabled in normal play.


== eAMUSEMENT ==
== e-amusement ==
When used with an [[eAMUSEMENT]] card, the game will save statistics to the eAMUSEMENT servers. As with other recent BEMANI games, eAMUSEMENT is also required for some unlocks and [[BEMANI Events|events]].
When used with an [[e-amusement]] Pass, the game will save statistics to the e-amusement servers. As with other recent BEMANI games, e-amusement is also required for some unlocks and [[BEMANI Events|events]].


= Location Tests =
= Location Tests =
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