CS DDR ULTRAMIX: Difference between revisions

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ULTRAMIX 1 and 2 doesn't order songs in ABC categories like 3 and 4 do. Also did some slight editing of info.
m (Reverted edits by LD1998 (talk) to last revision by FinalOffset)
Tag: Rollback
(ULTRAMIX 1 and 2 doesn't order songs in ABC categories like 3 and 4 do. Also did some slight editing of info.)
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== General Information / Changes ==
== General Information / Changes ==
* First DanceDanceRevolution title on the Xbox video game console.
* First DanceDanceRevolution title on the Xbox video game console.
* DanceDanceRevolution ULTRAMIX is the ''only'' Xbox DanceDanceRevolution title to use the series' trademark songwheel interface, using a heavily modified [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]] as its source.  
* ''Only'' Xbox DanceDanceRevolution title to use the series' trademark songwheel interface, using a heavily modified [[AC DDRMAX2|DDRMAX2]] as its source.  
** It's also the only one to use background animations from the arcade DanceDanceRevolution games. Beginning with [[CS DDR ULTRAMIX2|DanceDanceRevolution ULTRAMIX2]], the ULTRAMIX series would mostly use its own generic video clips.  
** It's also the only one to use background animations from the arcade DanceDanceRevolution games. Beginning with [[CS DDR ULTRAMIX2|ULTRAMIX2]], the ULTRAMIX series would mostly use its own generic video clips.  
* The design of ULTRAMIX drew influence from the [[AC DDR 4th|DanceDanceRevolution 4thMIX]] title screen video and arcade marquee banner, featuring a similar color scheme and emphasis of a performing arts stage and stage lights.
** The design of the game, with the title screen video and arcade marquee banner featuring a similar color scheme and emphasis of a performing arts stage and stage lights, is based on [[AC DDR 4th|4thMIX]].
** Pre-release screenshots of the game show further influences from 4thMIX, see [[What Could Have Been]] for more info.  
** Pre-release screenshots of the game show further influences from 4thMIX; see [[What Could Have Been]] for more info.  
* ULTRAMIX starts a trend in the Xbox titles where parenthesis in song titles are removed.
* ULTRAMIX starts a trend in the Xbox titles where parenthesis in song titles are removed.
* Similar to [[AC DDRMAX|DDRMAX -DanceDanceRevolution 6thMIX-]] through [[AC DDR EXTREME|DanceDanceRevolution EXTREME]], jumps count as 2 steps for combo purposes. This would continue throughout all of the Xbox titles.
* Similar to [[AC DDRMAX|DDRMAX]] through [[AC DDR EXTREME|EXTREME]], jumps count as two steps for combo purposes. This would continue throughout all of the Xbox titles.
* Unlike the arcade/PlayStation/PlayStation 2 DanceDanceRevolution titles, there are no stage numbers. You can play as many songs as you like without pause or options set.
* Unlike the arcade/PlayStation/PlayStation 2 DanceDanceRevolution titles, there are no stage numbers. You can play as many songs as you like without pause or options set.
* ULTRAMIX features an unusual default song sort consisting of the licensed songs in alphabetical order, followed by the remaining songs broken into mostly alphabetized groups based roughly on the difficulty of their LIGHT charts.
* ULTRAMIX features an unusual default song sort consisting of the licensed songs in alphabetical order, followed by the remaining songs broken into mostly alphabetized groups based roughly on the difficulty of their LIGHT charts.
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* First CS DanceDanceRevolution release with DLC, allowing you to download new song packs at $4.99 each.
* First CS DanceDanceRevolution release with DLC, allowing you to download new song packs at $4.99 each.
** Song packs consist entirely of old DanceDanceRevolution songs and new BEMANI crossovers.
** Song packs consist entirely of old DanceDanceRevolution songs and new BEMANI crossovers.
** However, none of ULTRAMIX's DLC can be downloaded anymore.
** None of ULTRAMIX's DLC can be downloaded anymore.
* The dancers no longer dance according to the song's BPM, instead dancing to a fixed speed. This would be the norm for every Xbox and Xbox 360 title.
* The dancers no longer dance according to the song's BPM, but at a fixed speed. This would be the norm for every Xbox and Xbox 360 title.
** Dancers also use brand new motion-captured dance routines, replacing the moves used since [[AC DDR 1st|DanceDanceRevolution]]. These routines would eventually be used in the arcades in [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]].
** Dancers also use brand new motion-captured dance routines, replacing the moves used since [[AC DDR 1st|DanceDanceRevolution]]. These routines would eventually be used in the arcades in [[AC DDR SuperNOVA|SuperNOVA]].
* Exclusive to the ULTRAMIX series is the addition of jiggle physics on the female dancer's breasts.
* Exclusive to the ULTRAMIX series is the addition of jiggle physics on the female dancers' breasts.
* First DanceDanceRevolution title with two announcers, and the only one with both female and male announcers.
* First DanceDanceRevolution title with two announcers, and the first with both female and male announcers.
* [[AFTER THE GAME OF LOVE]] is used as opposed to its instrumental version, [[AFTER THE GAME]], that was used in [[CS DDR KONAMIX|DanceDanceRevolution KONAMIX]].
* [[AFTER THE GAME OF LOVE]] is used as opposed to the instrumental version ([[AFTER THE GAME]]) used in [[CS DDR KONAMIX|DanceDanceRevolution KONAMIX]].
** This makes ULTRAMIX the only non-Japanese release of DanceDanceRevolution to feature AFTER THE GAME OF LOVE instead of AFTER THE GAME.
** This makes ULTRAMIX the only non-Japanese release of DanceDanceRevolution to feature AFTER THE GAME OF LOVE.
** Conversely, ULTRAMIX still uses the edited version of [[THE EARTH LIGHT]] from KONAMIX with the female moaning removed.
** Conversely, ULTRAMIX still uses the edited version of [[THE EARTH LIGHT]] from KONAMIX with the female moaning removed.
* No songs have BEGINNER or CHALLENGE charts, even those that had them originally.
* No songs have BEGINNER or CHALLENGE charts, even those that had them originally.
* Only CS DanceDanceRevolution release to show a song's length in-gameplay.
* First DanceDanceRevolution release to support a widescreen (16:9) aspect ratio and 480p resolution.
* First DanceDanceRevolution release to support a widescreen (16:9) aspect ratio and 480p resolution.
* First DanceDanceRevolution release to support 4-player gameplay.
* First DanceDanceRevolution release to support 4-player gameplay.
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= Song List =
= Song List =
All default songs are displayed in white. Hidden songs are yellow, except for MAX 300, which is red.
Songs listed in order as appearing on the songlist. All default songs are displayed in white; hidden song are in yellow (aside from [[MAX 300]], which is red).


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
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| [[Shiny Disco Balls]] || Who Da Funk || 132 || style="background:#ffffaa;"|4|| style="background:#ffaaaa;"|6|| style="background:#00FF7F;"|7|| style="background:#ffffaa;"|5|| style="background:#ffaaaa;"|7|| style="background:#00FF7F;"|8
| [[Shiny Disco Balls]] || Who Da Funk || 132 || style="background:#ffffaa;"|4|| style="background:#ffaaaa;"|6|| style="background:#00FF7F;"|7|| style="background:#ffffaa;"|5|| style="background:#ffaaaa;"|7|| style="background:#00FF7F;"|8
|-
|-
!style="background:#9999ee; text-align: center;" colspan="13"|New and Revived KONAMI Originals
!style="background:#9999ee; text-align: center;" colspan="13"|New CS songs / KONAMI originals
|-
|-
| [[AFTER THE GAME OF LOVE]] || [[Yuichi Asami|NPD3]] || 105 || style="background:#ffffaa;"|1|| style="background:#ffaaaa;"|4|| style="background:#00FF7F;"|5|| style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|4|| style="background:#00FF7F;"|6
| [[AFTER THE GAME OF LOVE]] || [[Yuichi Asami|NPD3]] || 105 || style="background:#ffffaa;"|1|| style="background:#ffaaaa;"|4|| style="background:#00FF7F;"|5|| style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|4|| style="background:#00FF7F;"|6

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