GHOST REVIVAL: Difference between revisions

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Length: 2:05<br>
Length: 2:05<br>
Genre: GOA TRANCE<br>
Genre: GOA TRANCE<br>
VJ: [[Yoshihiko Shiroki|shiro]] (original video), [[Gyo Eguchi|VJ GYO]] (current)<br>
Movie: [[Yoshiko Shiroki|shiro]] (original video), [[Gyo Eguchi|VJ GYO]] (current)<br>
First Music Game Appearance: [[AC 10th style|beatmania IIDX 10th style]]<br>
First Music Game Appearance: [[AC 10th style|beatmania IIDX 10th style]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.
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== Trivia ==
== Trivia ==
* GHOST REVIVAL marks L.E.D.'s first song for an arcade beatmania IIDX entry since [[THE EARTH LIGHT]] back on [[AC substream|beatmania IIDX substream]]. (IIDX CS games were not in production during 10th style's production cycle.)
* GHOST REVIVAL was a hidden song in beatmania IIDX 10th style. It could be unlocked by playing 195 rounds with an entry card.
* GHOST REVIVAL's charts were made by [[Tomoyuki Uchida|ucchie]].
** As of beat #2 (June 2nd, 2004), it is playable by default.
* GHOST REVIVAL marks L.E.D.'s first song for an arcade beatmania IIDX entry since [[THE EARTH LIGHT]] back in [[AC substream|beatmania IIDX substream]]. (IIDX CS games were not in production during 10th style's production cycle.)
* GHOST REVIVAL's charts were created by [[Tomoyuki Uchida|ucchie]].
* GHOST REVIVAL can be unlocked from July 6th, 2016, on [[CS INFINITAS|beatmania IIDX INFINITAS]]' ''Akashic Explore'' event.
* GHOST REVIVAL can be unlocked from July 6th, 2016, on [[CS INFINITAS|beatmania IIDX INFINITAS]]' ''Akashic Explore'' event.
** From November 2016, it could be purchased with [[CS INFINITAS/BIT unlocks|BITs]].
** From April 20th, 2022, it is available by default in [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]].
* As of September 2021, GHOST REVIVAL has had its generic video changed in [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]].


== Song Production Information ==
== Song Production Information ==
=== L.E.D. ===
=== L.E.D. ===
It's embarrassing to say, but it looks like I've done something of a revival.
It's embarrassing to say, but this seems like my REVIVAL.


I haven't had the chance to do any real good dance music tracks since I'd stopped doing BEMANI-related projects, so I was really happy to get the request for a song like this. I had [[Tomoyuki Uchida|ucchie-san]] do the note chart for this song, and seeing it made me recall a great sensation of freshness. I thought I might like to do it myself around that time, but when I saw the finished product, I thought "Yeah, ucchie did a really good job." It's a matter of different senses, I guess ...
I'm really happy to receive this request as I've been away from BEMANI-related projects, and I haven't had the opportunity to create dance music-styled tracks for work in a long time.<br>
This time, I asked ucchie to create the notecharts for this track, and I felt refreshed when I first saw them.<br>
At that time, I thought I had enough ideas to create my own charts for it, but when I saw them, I thought "hmm, even so, ucchie's notecharts are beautiful.".<br>
I admired them. I guess it's a difference in sense,,,,.


== Video Production Information ==
== Video Production Information ==
=== VJ GYO ===
=== VJ GYO ===
Occult.
Ghostly.


When you play this song, light some incense, compose yourself into a meditative state, lightly close your eyes, and go into a trance. It's something I'd like to try when I get the soundtrack.
When you play this song, light some incense, sit in a meditative state, gently close your eyes, and dream.<br>
By all means, please purchase the soundtrack and try doing this.


And, if you could cultivate the level of skill to be able to reach that sort of mental state while playing this game in the arcade ... that must be what it feels like to achieve the "power of the gods", even just for a moment.
And furthermore, if you can learn the skills to reach that mental state while playing at the arcade... I'm sure you'll be able to experience a moment as if you received "God's power".


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==

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