AC GFDM XG: Difference between revisions

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== General Information / Changes ==
== General Information / Changes ==
* New songs: 70 (Standard Mode), 48 (Classic Mode)
* Total number of songs: 232 (Standard Mode - GuitarFreaks: 231, DrumMania: 231), 610 (Classic Mode - GuitarFreaks: 603, DrumMania: 604)
* First GF/DM game in the XG (X-Grade) series, featuring completely revamped guitar and drum cabinets.
* First GF/DM game in the XG (X-Grade) series, featuring completely revamped guitar and drum cabinets.
* Released concurrently with [[AC GFDM V7|GF/DM V7]], featuring many of the same songs found in GF/DM XG but retaining classic GF/DM gameplay.
* Released concurrently with [[AC GFDM V7|GuitarFreaks V7 & DrumMania V7]].
* First GF/DM game to feature videos with video overlays.
* GuitarFreaksXG & DrumManiaXG marks numerous firsts in the series:
* First GF/DM game since [[AC GFDM V3|GF/DM V3]] not to have a subtitle.
** They're the first game to feature videos with video overlays.
* First GF/DM game since [[AC GF1|GUITARFREAKS]] not to introduce any new Long Version songs.
** They're the first since [[AC GFDM V3|GuitarFreaks V3 & DrumMania V3]] not to have a subtitle.
* First GF/DM game since [[AC GF7DM6|GUITARFREAKS 7thMIX & drummania 6thMIX]] with no new [[Osamu Migitera]] song.
** They're the first game since [[AC GF1|GUITARFREAKS]] not to introduce any new Long Version songs.
* First GF/DM game not to contain a new song from [[TERRA|TËЯRA]] since their debut in the GF/DM series.
** They're the first games since [[AC GF7DM6|GUITARFREAKS 7thMIX & drummania 6thMIX]] with no new [[Osamu Migitera]] song.
* One of the few games in the series without any difficulty changes to songs from the previous games.
** They're the first games not to contain a new song from [[TERRA|TËЯRA]] since their debut in the series.
* Games feature a Classic Mode, with gameplay identical to classic GF/DM, and a Standard Mode, which features the games' new controls, in addition to new charts for select songs from previous games remade for XG.
* Game mode is divided between two modes:
* Difficulty levels have received different titles, from Basic-Advanced-Extreme to Novice-Regular-Expert.
** STANDARD: features the game's new controls, songs, and select songs from the classic GuitarFreaks & DrumMania with remade charts for XG.
* First game to feature the Master difficulty for select songs, above Expert difficulty. The Master chart for a song can be accessed by clearing the song's Expert chart.
** CLASSIC: plays identically to the previous games in the series.
* Has a collaboration with the arcade game ''FORTUNE TRINITY'', similar to [[AC SIRIUS|beatmania IIDX 17 SIRIUS]] and [[AC jb ripples APPEND|jubeat ripples APPEND]]. By playing FORTUNE TRINITY, GF/DM XG players can unlock [[Croquette]]. FORTUNE TRINITY features GF/DM XG's [[You've Got 2 Get Me]], and by playing GF/DM XG, players can unlock [[Mikeneko JIVE&Jive|三毛猫JIVE&ジャイブ]] and [[Taiyou no hana|太陽の花]].
* Jackets replace banners for songs on music select, even in CLASSIC.
* Difficulty titles have been changed:
** BASIC is now NOVICE.
** ADVANCED is now REGULAR.
** EXTREME is now EXPERT.
* A fourth difficulty level, MASTER, is added for XG songs. You must clear a song's EXPERT chart first to play then.
* Unlike previous games, information for licensed songs and covers are absent from the game's website.
* Unlike previous games, information for licensed songs and covers are absent from the game's website.
* Part of a collaboration with the arcade game ''FORTUNE TRINITY''. By playing FORTUNE TRINITY, XG players can unlock [[Croquette]]. FORTUNE TRINITY features XG's [[You've Got 2 Get Me]], and by XG, players can unlock [[Mikeneko JIVE&Jive|三毛猫JIVE&ジャイブ]] and [[Taiyou no hana|太陽の花]].
* The system BGM was composed by [[Daisuke Kurosawa|96]].
* The system BGM was composed by [[Daisuke Kurosawa|96]].
* eAMUSEMENT support for GuitarFreaksXG & DrumManiaXG ended on April 30th, 2011.
* [[e-amusement|eAMUSEMENT]] support for GuitarFreaksXG & DrumManiaXG ended on April 30th, 2011.
* Total songs: 232 (STANDARD - GuitarFreaks: 231, DrumMania: 231), 610 (CLASSIC - GuitarFreaks: 603, DrumMania: 604)


==Gameplay Changes==
== Gameplay changes ==
Information obtained from [http://voiddd.com/wiki BEMANIwiki].


===GuitarFreaks Changes===
=== GuitarFreaks changes ===
*Guitar now features 5 frets, in order from left to right on the game screen: Red, Green, Blue, Yellow, Purple. The Red through Yellow frets are used on NOVICE and REGULAR difficulties, and all frets are used on EXPERT and MASTER difficulties.
* Guitar now features five frets, in order from left to right: red, green, blue, yellow, purple. Red through yellow frets are used on NOVICE and REGULAR difficulties, and all five are used on EXPERT and MASTER difficulties.
*Open Pick mode has been removed entirely. Open notes now appear on EXPERT and MASTER difficulties for Guitar and Bass.
* Open Pick mode removed; open notes now appear on guitar/Bass EXPERT and MASTER charts.
*Wailing bonuses must now be performed in a specific direction, either up, down, or right.
* Wailing bonuses must now be performed in a specific direction (up, down, or right).
*A foot effector has been added, which allows the guitar to be played with Chorus, Delay, or Reverb effects. The guitar effect knob has been retained, which now alters the effect strength.
* A foot effector has been added, which allows the guitar to be played with chorus, delay, or reverb effects. The guitar effect knob has been retained, which now alters the effect strength.
*Guitar neck and body have been made significantly lighter.
* Guitar neck and body have been made significantly lighter.


===DrumMania Changes===
=== DrumMania changes ===
*Drums now feature a left cymbal (LC), floor tom (FT), and left pedal (LP) in addition to the existing kit: hi-hat (HH), snare drum (SN), high tom (HT), low tom (LT), bass pedal (BP), and cymbal (CY).  
* Drums now feature a left cymbal (LC), floor tom (FT), and left pedal (LP) in addition to the existing: hi-hat (HH), snare drum (SN), high tom (HT), low tom (LT), bass pedal (BP), and cymbal (CY).  
*The left pedal is used only on EXPERT and MASTER difficulties, and depending on the song, serves as a hi-hat and/or a bass drum.
* The left pedal is used only on EXPERT and MASTER difficulties, and depending on the song, serves as a hi-hat and/or a bass drum.
*Three configurations for viewing lanes are available:
* Three configurations for viewing lanes are available:
**A: LC HH LP SN HT BP LT FT CY (Default)
** A: LC HH LP SN HT BP LT FT CY (Default)
**B: LC HH SN LP BP HT LT FT CY
** B: LC HH SN LP BP HT LT FT CY
**C: LC HH LP SN BP HT LT FT CY
** C: LC HH LP SN BP HT LT FT CY
*A drum kit with the viewing lanes is now displayed onscreen, and is now placed in front of the song video.
* A drum kit with the viewing lanes is now displayed onscreen, placed in front of the song video.


===Grading & Achievement Ratio===
=== Grading & Achievement Ratio ===
Achievement Ratio is now used to determine letter grades for a song. The formulas for the ratio are as follows:
Achievement Ratio is now used to determine letter grades for a song. The formulas for the ratio are as follows:
*GF: Perfect% x .85 + Great% x .25 + Max Combo% x .15
* GuitarFreaks: Perfect% x .85 + Great% x .25 + Max Combo% x .15
*DM: Perfect% x .85 + Great% x .35 + Max Combo% x .15
* DrumMania: Perfect% x .85 + Great% x .35 + Max Combo% x .15


Based on this ratio, the following letter grades are available:
Based on this ratio, the following letter grades are available:
*SS = 95.00+
* SS = 95.00+
*S = 80.00 - 94.99
* S = 80.00 - 94.99
*A = 73.00 - 79.99
* A = 73.00 - 79.99
*B = 63.00 - 72.99
* B = 63.00 - 72.99
*C = 53.00 - 62.99
* C = 53.00 - 62.99
*D = 45.00 - 52.99
* D = 45.00 - 52.99
*E = 0 - 44.99
* E = 0 - 44.99


== Staff Information ==
== Staff Information ==

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