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== General Information / Changes == | == General Information / Changes == | ||
* Theme: decorations and medals. | |||
* "éclale" is a portmanteau of "éclat" (French for "shine") and "noble". | * "éclale" is a portmanteau of "éclat" (French for "shine") and "noble". | ||
* Character selection screen | * Character selection screen has changed: green buttons select character categories, and the red button confirms, similar to [[AC pnm 20|pop'n music 20 fantasia]]'s character selection screen. | ||
* Songs with jackets now feature their respective rival character | * Songs with jackets now feature their respective rival character before the stage begins. | ||
* pop'n Star Maker (ポップンスターメーカー) replaces Story Mode from [[AC pnm Lapistoria|pop'n music ラピストリア]] as the main unlock system. You can acquire character medals and lumina (ルミナ) on this mode. | * pop'n Star Maker (ポップンスターメーカー) replaces Story Mode from [[AC pnm Lapistoria|pop'n music ラピストリア]] as the main unlock system. You can acquire character medals and lumina (ルミナ) on this mode. | ||
** You can spend lumina on the Star Factory shop to purchase songs and decoration parts. | ** You can spend lumina on the Star Factory shop to purchase songs and decoration parts. | ||
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* First pop'n music game since [[AC pnm 16|pop'n music 16 PARTY♪]] where not every new song has a Battle HYPER chart. | * First pop'n music game since [[AC pnm 16|pop'n music 16 PARTY♪]] where not every new song has a Battle HYPER chart. | ||
* The JUDGE+ modifier category is introduced. It includes the TIMING, LOST and PANIC options (previously, LOST and PANIC were OJAMAs). | * The JUDGE+ modifier category is introduced. It includes the TIMING, LOST and PANIC options (previously, LOST and PANIC were OJAMAs). | ||
* Song backgrounds for pre-pop'n music ラピストリア songs have returned, though MISS and FEVER backgrounds | * Song backgrounds for pre-pop'n music ラピストリア songs have returned, though MISS and FEVER backgrounds did not. | ||
* First pop'n music arcade game since [[Kiyoshi Murai|Seiya Murai]]'s [[AC pnm 4|debut]] with no brand-new song from him on the default songlist. | * First pop'n music arcade game since [[Kiyoshi Murai|Seiya Murai]]'s [[AC pnm 4|debut]] with no brand-new song from him on the default songlist. | ||
* First pop'n music arcade game since [[AC pnm 5|his debut]] with no pop'n music original song by [[Osamu Migitera|Des-ROW]]. | * First pop'n music arcade game since [[AC pnm 5|his debut]] with no pop'n music original song by [[Osamu Migitera|Des-ROW]]. | ||
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* All songs removed from the BEMANI category back in pop'n music Sunny Park have been put back on the category, now under a "BEMANI" sub-category inside it. | * All songs removed from the BEMANI category back in pop'n music Sunny Park have been put back on the category, now under a "BEMANI" sub-category inside it. | ||
* Character design portraits no longer show any visible signs when they lose or win on the result screen, or have any facial animations. | * Character design portraits no longer show any visible signs when they lose or win on the result screen, or have any facial animations. | ||
** ラピストリア characters now show their WIN expressions on the songwheel. | ** ラピストリア characters now show their WIN expressions on the songwheel by default. | ||
* 2P palettes for new characters have to be unlocked by playing a round with the respective 1P palette of the character. | * 2P palettes for new characters have to be unlocked by playing a round with the respective 1P palette of the character. | ||
* The special 3P colors for [[AC pnm 18|pop'n music 18 せんごく列伝]] to Sunny Park characters that the player had to input a code to unlock | * The special 3P colors for [[AC pnm 18|pop'n music 18 せんごく列伝]] to Sunny Park characters that the player had to input a code to unlock are now unlocked by default (save for old songs that still have to be unlocked). | ||
** The ラピストリア alternate portraits for [[HIUMI]], [[FUGA]], Rars, Ryuta, [[RINKA]], and [[RETSU]] are also unlocked by default. | ** The ラピストリア alternate portraits for [[HIUMI]], [[FUGA]], Rars, Ryuta, [[RINKA]], and [[RETSU]] are also unlocked by default. | ||
** Alternate portraits for ラピストリア's [[nia]] and toa were also added, the latter available by unlocking [[Hatcha Metcha Party]]. | ** Alternate portraits for ラピストリア's [[nia]] and toa were also added, the latter available by unlocking [[Hatcha Metcha Party]]. | ||
* Song previews and staff comments for songs return on the éclale web site, after both being removed in ラピストリア's. | * Song previews and staff comments for songs return on the éclale web site, after both being removed in ラピストリア's. | ||
** Only KONAMI originals feature full staff comments | ** Only KONAMI originals feature full staff comments. Contest songs only contain little blurbs from [[Daichi Watanabe|PON]] and [[Jun Wakita|wac]]. | ||
* The game received an upgrade on March 22nd, 2016, featuring new backgrounds and music. | * The game received an upgrade on March 22nd, 2016, featuring new backgrounds and music. | ||
** A lot of songs got re-rated, too. | ** A lot of songs got re-rated, too. | ||
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* First pop'n music game since fantasia without a new level 50 chart. | * First pop'n music game since fantasia without a new level 50 chart. | ||
* First pop'n music game since [[AC pnm 15|pop'n music 15 ADVENTURE]] with no proper end game song. | * First pop'n music game since [[AC pnm 15|pop'n music 15 ADVENTURE]] with no proper end game song. | ||
* With only 26 brand-new KONAMI originals created/commissioned specifically for the game, éclale has the smallest amount of non-contest original songs in an arcade version of pop'n music since [[AC pnm 8|pop'n music 8]], which | * With only 26 brand-new KONAMI originals created/commissioned specifically for the game, éclale has the smallest amount of non-contest original songs in an arcade version of pop'n music since [[AC pnm 8|pop'n music 8]], which it ties with. | ||
* eAMUSEMENT support for pop'n music éclale ended on March 15th, 2017. | * eAMUSEMENT support for pop'n music éclale ended on March 15th, 2017. | ||