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* [[Kouichi Yamazaki]] and [[Yasushi Kurobane]] make their BEMANI debuts. | * [[Kouichi Yamazaki]] and [[Yasushi Kurobane]] make their BEMANI debuts. | ||
* First beatmania game sound directed by [[Takehiko Fujii]], who would stay on this position until the [[AC bm THE FINAL|last beatmania game]]. | * First beatmania game sound directed by [[Takehiko Fujii]], who would stay on this position until the [[AC bm THE FINAL|last beatmania game]]. | ||
* First beatmania game where GOOD does not break your combo. Next games will not retain this behavior until [[AC bm | * First beatmania game where GOOD does not break your combo. Next games will not retain this behavior until [[AC bm DREAMS COME TRUE|beatmania featuring DREAMS COME TRUE]]. | ||
* The score calculation of BASIC and HARD MODE are unique: | * The score calculation of BASIC and HARD MODE are unique: | ||
** GOOD = 100,000 ÷ TotalNotes ÷ 5 | ** GOOD = 100,000 ÷ TotalNotes ÷ 5 |
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