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* First pop'n music console game since [[CS pnm 4|pop'n music 4 APPEND DISC]] with no TV&ANIME licenses, the first since [[CS pnm 8|pop'n music 8 CS]] with no [[ee'MALL]] songs (excluding DLC), and the first since [[CS pnm Best Hits|pop'n music Best Hits!]] with no Battle Mode. | * First pop'n music console game since [[CS pnm 4|pop'n music 4 APPEND DISC]] with no TV&ANIME licenses, the first since [[CS pnm 8|pop'n music 8 CS]] with no [[ee'MALL]] songs (excluding DLC), and the first since [[CS pnm Best Hits|pop'n music Best Hits!]] with no Battle Mode. | ||
* Uniquely among pop'n music games, the [[Spicy Gauge]] phenomenon is not present. | * Uniquely among pop'n music games, the [[Spicy Gauge]] phenomenon is not present. | ||
* | * pop'n music portable 2 is the first pop'n music game since [[CS pnm 2|pop'n music 2 CS]] to have all of its CS original songs in the arcade version of pop'n music. | ||
** | ** If you don't count DLC, pop'n music portable is also the only CS pop'n music release to have EX charts for ''every'' song. | ||
* Some of the new 9-Button HYPER and 9-Button EX charts were re-rated in the Ver.1.01 update patch. | * Some of the new 9-Button HYPER and 9-Button EX charts were re-rated in the Ver.1.01 update patch. | ||
* Only pop'n music game developed by Japanese video game company Natsume. | * Only pop'n music game developed by Japanese video game company Natsume. |