2001: Difference between revisions

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'''Dance Maniax''''s final "new" game was an upgrade to last year's 2ndMIX, titled '''Dance Maniax 2ndMIX append J-PARADISE''', using the same interface. It included 14 new songs, though except for the (peculiar) beatmania IIDX crossover [[sanctus]], most of the licenses/crossovers had earlier appeared in [[AC DDR 5th|DanceDanceRevolution 5thMIX]].
'''Dance Maniax''''s final "new" game was an upgrade to last year's 2ndMIX, titled '''Dance Maniax 2ndMIX append J-PARADISE''', using the same interface. It included 14 new songs, though except for the (peculiar) beatmania IIDX crossover [[sanctus]], most of the licenses/crossovers had earlier appeared in [[AC DDR 5th|DanceDanceRevolution 5thMIX]].


'''ParaParaParadise''' got its one and only sequel, [[AC PPP 2nd|ParaParaParadise 2nd MIX]], this year. Unlike the [[AC PPP|original game]], it never received a soundtrack or console release. It did boast a couple of original remixes, most notably one for then recent pop'n music song [[ULTRA HIGH-HEELS~I JUST WANNA TELL YOU|ウルトラハイヒール~I JUST WANNA TELL YOU]]. It was also the first BEMANI game to run on the then new BEMANI VIPER HARDWARE, which pop'n music would start using the following year to great effect. The same day 2ndMIX came out, ParaParaParadise received a [[CS PPP|PlayStation 2 home release]] based on [[AC PPP 1st MIX Plus|1st MIX Plus]], though the home port received a bit of criticism for being a pain to set-up and implement.
'''ParaParaParadise''' got its one and only sequel, [[AC PPP 2nd|ParaParaParadise 2nd MIX]], this year. Unlike the [[AC PPP|original game]], it never received a soundtrack or console release. It did boast a couple of original remixes, most notably one for then recent pop'n music song [[ULTRA HIGH-HEELS~I JUST WANNA TELL YOU|ウルトラハイヒール~I JUST WANNA TELL YOU]]. It was also the first BEMANI game to run on the then new BEMANI VIPER HARDWARE, which pop'n music would start using the following year to great effect. The same day 2ndMIX came out, ParaParaParadise received a [[CS PPP|PlayStation 2 home release]] based on [[AC PPP 1st Plus|1st MIX Plus]], though the home port received a bit of criticism for being a pain to set-up and implement.


2001 was definitely a year of KONAMI focusing more on quality over quantity with BEMANI, but [[2002 (year)|2002]] saw another huge change in store for BEMANI.
2001 was definitely a year of KONAMI focusing more on quality over quantity with BEMANI, but [[2002 (year)|2002]] saw another huge change in store for BEMANI.

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