AC pnm 9: Difference between revisions

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* This is one of the few times in the series that traditional [[Bemani]] artists arrange license songs.
* This is one of the few times in the series that traditional [[Bemani]] artists arrange license songs.
* First game to run on BEMANI VIPER HARDWARE, which is used exclusively in the ''Pop'n Music'' series (with the exception of ''ParaPara Paradise 2nd Mix''). The graphics are now more colorful and vibrant than they were on Firebeat. Viper is still used in the series to this day.
* First game to run on BEMANI VIPER HARDWARE, which is used exclusively in the ''Pop'n Music'' series (with the exception of ''ParaPara Paradise 2nd Mix''). The graphics are now more colorful and vibrant than they were on Firebeat. Viper is still used in the series to this day.
* This is the lame game in the series to use the old results sounds when displaying the amount of greats, goods, bads, and poors you got in a song.
* This is the last game in the series to use the old results sounds when displaying the amount of greats, goods, bads, and poors you got in a song.
* Theme of the game; cafe.
* Theme of the game; cafe.


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