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(Created page with "This is currently a work-in-progress. Feel free to expand upon this page or fix errors if necessary. == Imagine this... == One day in late 2003, KONAMI decided to commission...") |
(I simply pasted the song list right from the page as it would be easier and more accurate. Lazy, but effective) |
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** The play frame system has been updated. The "SEPARATE," "COUNTER," and "SPE-ANA" frames are now separate play options (SPE-ANA's option is known as ANALYZER), so every play frame now supports all of these features. Furthermore, all play frames now support FOOT charts. (in beatmania III THE FINAL, it wasn't possible to have a counter while using a singular frame like the CLOUD frame. It is now possible in this game.) | ** The play frame system has been updated. The "SEPARATE," "COUNTER," and "SPE-ANA" frames are now separate play options (SPE-ANA's option is known as ANALYZER), so every play frame now supports all of these features. Furthermore, all play frames now support FOOT charts. (in beatmania III THE FINAL, it wasn't possible to have a counter while using a singular frame like the CLOUD frame. It is now possible in this game.) | ||
** The FAST PLAY option has been renamed to MUSIC TEMPO and can now be adjusted from ×0.5 to ×2.0 in intervals of 0.1, also including multiples of 0.25. (×0.5→×0.6→×0.7→×0.75→×0.8→×0.9→×1→×1.1→×1.2→×1.25→×1.3→×1.4→×1.5→×1.6→×1.7→×1.75→×1.8→×1.9→×2) Every song now supports all MUSIC TEMPO options as well, and you can now properly see a song's visual animations while playing on faster MUSIC TEMPO options. (Earlier games just displayed a generic animation with your FAST PLAY option instead of the song's animations) Furthermore, timing windows are now consistent between all MUSIC TEMPO options over ×1, now using the timing windows for ×1 MUSIC TEMPO, no matter how high the MUSIC TEMPO is. (The developers said that this change makes the option more accessible to people who don't like the tight timing windows of FAST PLAY in previous beatmania III games. I might be wrong about this, though...) | ** The FAST PLAY option has been renamed to MUSIC TEMPO and can now be adjusted from ×0.5 to ×2.0 in intervals of 0.1, also including multiples of 0.25. (×0.5→×0.6→×0.7→×0.75→×0.8→×0.9→×1→×1.1→×1.2→×1.25→×1.3→×1.4→×1.5→×1.6→×1.7→×1.75→×1.8→×1.9→×2) Every song now supports all MUSIC TEMPO options as well, and you can now properly see a song's visual animations while playing on faster MUSIC TEMPO options. (Earlier games just displayed a generic animation with your FAST PLAY option instead of the song's animations) Furthermore, timing windows are now consistent between all MUSIC TEMPO options over ×1, now using the timing windows for ×1 MUSIC TEMPO, no matter how high the MUSIC TEMPO is. (The developers said that this change makes the option more accessible to people who don't like the tight timing windows of FAST PLAY in previous beatmania III games. I might be wrong about this, though...) | ||
** The HI-SPEED option has been updated: This option can now be set anywhere from ×0.25 to ×20 in intervals of ×0.05 | |||
* All duplicate charts have now been dealt with, as songs with duplicated charts now use their charts from their latest appearance in beatmania. If the song had duplicate charts in their latest appearance, the developers decided to either replace a specific chart of the song with a unique chart created in-house, or remove it altogether. Not only that, but all DOUBLE charts can now have separate ratings from SINGLE charts. 2-player FOOT charts still can't be played in DOUBLE PLAY, though. | * All duplicate charts have now been dealt with, as songs with duplicated charts now use their charts from their latest appearance in beatmania. If the song had duplicate charts in their latest appearance, the developers decided to either replace a specific chart of the song with a unique chart created in-house, or remove it altogether. Not only that, but all DOUBLE charts can now have separate ratings from SINGLE charts. 2-player FOOT charts still can't be played in DOUBLE PLAY, though. | ||
* The scoring system has finally been updated to have JUST GREATs be worth twice as many points as normal GREATs, thus raising the maximum possible score on any song to 200,000. | * The scoring system has finally been updated to have JUST GREATs be worth twice as many points as normal GREATs, thus raising the maximum possible score on any song to 200,000. | ||
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{{bm Song|DJ-BATTLE|[[DJ-BATTLE ~JODLER MIX~|DJ-BATTLE ~JODLER MIX~]]|[[Kiyotaka Sugimoto|DJ SIMON]]|130~240|3|5|-|3|5|-}} | {{bm Song|DJ-BATTLE|[[DJ-BATTLE ~JODLER MIX~|DJ-BATTLE ~JODLER MIX~]]|[[Kiyotaka Sugimoto|DJ SIMON]]|130~240|3|5|-|3|5|-}} | ||
{{bm Songlist Category|beatmania APPEND ClubMIX|bg=#eeeeee|color=#000000}} | {{bm Songlist Category|beatmania APPEND ClubMIX|bg=#eeeeee|color=#000000}} | ||
{{bm Songlist Category|beatmania THE SOUND OF TOKYO!|bg=#ffcc00|color=#ff0000}} | {{bm Songlist Category|beatmania THE SOUND OF TOKYO! (13 songs)|bg=#ffcc00|color=#ff0000}} | ||
{{bm Song|GROOVY DRUM METHOD|[[Beat no tatsujin|ビートの達人]]|[[Yasuharu Konishi|小西 康陽]]|163|1|8|9|1|8|9}} | |||
{{bm Song|BOOGIE DISCO BREAK|[[How to Scratch Part.1]]|TMVG (AKIRA MIZUMOTO+HIBIKI TOKIWA)|119|1|6|7|1|6|7}} | |||
{{bm Song|LATIN BREAKBEATS|[[mambotango no.5]]|COMOESTAS|135|1|6|7|1|6|7}} | |||
{{bm Song|POP ART BREAKBEATS|[[THIS FLIGHT TONIGHT]]|P&ART SASANOOOHA(パンダとササノハ)|185|2|3|4|2|3|4}} | |||
{{bm Song|SWEET FUTURE JAZZ|[[Young Gun(Who is H&H)]]|須永 辰緒|124|2|5|6|2|5|6}} | |||
{{bm Song|JOKER BREAKBEATS|[[a monkey scratches]]|atomic soul experiences|166|3|5|6|3|5|6}} | |||
{{bm Song|JAZZY GROOVE|[[Chuukagai daisakusen|中華街大作戦]]|横山 剣 (クレイジーケンバンド)|182|3|6|7|3|6|7}} | |||
{{bm Song|LATIN HI-NRG|[[GAME OF EXOTICA]]|TAKÉ RODRIGUEZ AND HIS EXOTIC ARKESTRA|161|3|5|6|3|5|6}} | |||
{{bm Song|LOVE GROOVE|[[I LOVE YOU]]|[[Yasuharu Konishi|野本 かりあ]]|127|3|4|5|3|4|5}} | |||
{{bm Song|BRAZILIAN HOUSE POP|[[A.O.R.]]|Mansfield|123|4|6|6|4|6|6}} | |||
{{bm Song|HAPPY HI-NRG|[[BLAST OFF!]]|The Orangers|165|4|6|7|4|6|7}} | |||
{{bm Song|JOKER SAMBA HOUSE|[[Samba janai?|サンバじゃない?]]|ロケットマン|134|4|5|6|4|5|6}} | |||
{{bm Song|ORGAN JAZZ LOUNGE|[[A! Kotori ni nacchatta!|あ! ことりになっちゃった!]]|TUCKER|109-154|5|7|8|5|7|8}} | |||
{{bm Songlist Category|beatmania 6thMIX|bg=#ff0000|color=#ffffff}} | {{bm Songlist Category|beatmania 6thMIX|bg=#ff0000|color=#ffffff}} | ||
{{bm Songlist Category|beatmania 7thMIX|bg=#0066ff|color=#ffffff}} | {{bm Songlist Category|beatmania 7thMIX|bg=#0066ff|color=#ffffff}} |
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