What is pop'n music: Difference between revisions

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Unlike most of the BEMANI series, the pop'n music controller is not designed to represent any real musical instrument. Instead, it is a pattern of nine buttons in two rows; four on top and five on the bottom. On the screen colored notes called "pop-kun" fall from the top to the bottom in nine rows corresponding to the buttons. When the notes reach the bottom the player presses the button and the game emits a note of the song, along with a judgement ranging from COOL (hit the note perfectly on beat) to BAD (missed the note completely).
Unlike most of the BEMANI series, the pop'n music controller is not designed to represent any real musical instrument. Instead, it is a pattern of nine buttons in two rows; four on top and five on the bottom. On the screen colored notes called "pop-kun" fall from the top to the bottom in nine rows corresponding to the buttons. When the notes reach the bottom the player presses the button and the game emits a note of the song, along with a judgement ranging from COOL (hit the note perfectly on beat) to BAD (missed the note completely).


Like beatmania, there is a life bar with a long green section on the left and a short red section on the right. Getting COOLs and GREATs raise the lifebar, while getting BADs lowers it. A song is passed if the life bar is in the red section at the end, which lets the player play another song. Your overall score in a song is based on a possible 100,000 points. If the song is failed, the game ends. A player may play a maximum of 3 songs before the game is over. Later entries guarantee three stages, regardless of whether the first two are cleared.
Like beatmania, there is a life bar with a long blue section on the left and a short red section on the right. Getting COOLs and GREATs raise the lifebar, while getting BADs lowers it. A song is passed if the life bar is in the red section at the end, which lets the player play another song. Your overall score in a song is based on a possible 100,000 points. If the song is failed, the game ends. A player may play a maximum of 3 songs before the game is over. Later entries guarantee three stages, regardless of whether the first two are cleared.


pop'n music is differentiated from beatmania by its lack of a turntable and by its hand-size buttons. Where beatmania is played by pressing buttons with your fingers, pop'n music is played by hitting buttons with your palms, fingers, and in some situations, your arms and elbows. Before [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]], pop'n music did not give the player letter grades upon completion of a song.
pop'n music is differentiated from beatmania by its lack of a turntable and by its hand-size buttons. Where beatmania is played by pressing buttons with your fingers, pop'n music is played by hitting buttons with your palms, fingers, and in some situations, your arms and elbows. Before [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]], pop'n music did not give the player letter grades upon completion of a song.
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