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* The last game with the Dancemania licenses from [[AC bm 5th|beatmania 5thMIX]]. | * The last game with the Dancemania licenses from [[AC bm 5th|beatmania 5thMIX]]. | ||
* Though it retains the same 5-key gameplay of beatmania, beatmania III differs in the following ways: | * Though it retains the same 5-key gameplay of beatmania, beatmania III differs in the following ways: | ||
** beatmania III runs on BEMANI FIREBEAT HARDWARE, the same hardware used in [[AC pnm 4|pop'n music 4]] through [[AC pnm 8|8 | ** beatmania III runs on BEMANI FIREBEAT HARDWARE, the same hardware used in [[AC pnm 4|pop'n music 4]] through [[AC pnm 8|8]], as opposed to the more primitive BEMANI DJ-MAIN HARDWARE. As a result, songs have more fluid, full-screen videos and animations, and the interface is much more colorful. | ||
*** Unfortunately, memory limitations leave songs with only having 5-10 seconds of unique animations repeated throughout a song. | *** Unfortunately, memory limitations leave songs with only having 5-10 seconds of unique animations repeated throughout a song. | ||
** A much more expanded effector table. | ** A much more expanded effector table. |