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;DJ RANK | ;DJ RANK | ||
:The grading system in beatmania IIDX, first introduced in [[AC 6th style|6th style]]. DJ Rank ranges in eight levels, from AAA (read as "Triple A") to F, and each rank separates by one-ninth of the maximum EX SCORE. | :The grading system in beatmania IIDX, first introduced in [[AC 6th style|6th style]]. DJ Rank ranges in eight levels, from AAA (read as "Triple A") to F, and each rank separates by one-ninth of the maximum EX SCORE. | ||
;DJ VIP PASS | |||
:Introduced in [[AC Lincle|Lincle]], DJ VIP PASS is an in-game [[PASELI]] purchasable item whereas players can grant a 3-stage guarantee (Gold) and removing level restrictions (Platinum) in STANDARD mode. SPADA introduces a third pass, BLACK, in which the player can grant in-game bonuses and the ability to play the same song in one credit. Since [[AC SINOBUZ|SINOBUZ]], VIP Passes can now be obtained as a daily bonus on certain days. | |||
;DOUBLE PLAY | ;DOUBLE PLAY | ||
:A play mode in which the player uses both sets of seven keys and both turntables. | :A play mode in which the player uses both sets of seven keys and both turntables. | ||
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:This mode is one in which you can play a course of songs in a row without stopping. You start with the gauge at its maximum; if it drops to 0, the game is over. The gauge is the same as that used in Hard mode in normal play, but drops at a much slower rate. EXPERT mode was removed beginning in [[AC tricoro|tricoro]], but has since returned in [[AC PENDUAL|PENDUAL]], this time as a software update. It did not return again since [[AC Rootage|Rootage]]. | :This mode is one in which you can play a course of songs in a row without stopping. You start with the gauge at its maximum; if it drops to 0, the game is over. The gauge is the same as that used in Hard mode in normal play, but drops at a much slower rate. EXPERT mode was removed beginning in [[AC tricoro|tricoro]], but has since returned in [[AC PENDUAL|PENDUAL]], this time as a software update. It did not return again since [[AC Rootage|Rootage]]. | ||
;EXTRA STAGE | ;EXTRA STAGE | ||
:A bonus stage that occurs after the FINAL STAGE, which can be accessed after fulfilling certain criteria. When playing on TIME-based modes, each stage is named as EXTRA STAGE. First introduced in [[AC 7th style|7th style]]. | :A bonus stage that occurs after the FINAL STAGE, which can be accessed after fulfilling certain criteria. When playing on TIME-based modes, each stage is named as EXTRA STAGE. First introduced in [[AC 7th style|7th style]]. Since SPADA, EXTRA Stage is Premium-Start exclusive on Japanese cabinets, which can only be accessed when playing on PASELI. Asian, Korean and North American versions however, are not affected after the change, and is still accessible. | ||
;FREE | ;FREE | ||
:Similar to Standard/Arcade mode, with the exception that there is no limit on the which songs can be picked for any particular stage. On home versions, play in Free Mode will continue endlessly until the player chooses to return to the main menu. On arcade versions, Free Mode allows for the player to play two stages, but the player can pick any song for either stage without limits on difficulty and without having to worry about Game Over if a song is failed. A variant of this mode is TIME FREE, introduced in [[AC SINOBUZ|SINOBUZ]], whereas the two stages is changed to five minutes. | :Similar to Standard/Arcade mode, with the exception that there is no limit on the which songs can be picked for any particular stage. On home versions, play in Free Mode will continue endlessly until the player chooses to return to the main menu. On arcade versions, Free Mode allows for the player to play two stages, but the player can pick any song for either stage without limits on difficulty and without having to worry about Game Over if a song is failed. A variant of this mode is TIME FREE, introduced in [[AC SINOBUZ|SINOBUZ]], whereas the two stages is changed to five minutes. | ||
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;PREMIUM FREE | ;PREMIUM FREE | ||
:An arcade-exclusive variant of FREE mode that allows you to play as many songs as you wish for a specified amount of time, similar to console versions' FREE mode but with a time limit; by default, 6-, 8-, and 10-minute modes are available. You can quit a song any time by pressing the EFFECT and VEFX buttons. This is a [[PASELI]]-only mode, and costs more than a credit of other play modes in exchange for this convenience. | :An arcade-exclusive variant of FREE mode that allows you to play as many songs as you wish for a specified amount of time, similar to console versions' FREE mode but with a time limit; by default, 6-, 8-, and 10-minute modes are available. You can quit a song any time by pressing the EFFECT and VEFX buttons. This is a [[PASELI]]-only mode, and costs more than a credit of other play modes in exchange for this convenience. | ||
;Q-PRO | |||
:An in-game customizable avatar used for displaying the player's character. Introduced in Lincle. | |||
;REGUL-SPEED | ;REGUL-SPEED | ||
:Modifier that makes any song played 150 BPM, ignoring any BPM changes as well. Scores do not save while this is on. | :Modifier that makes any song played 150 BPM, ignoring any BPM changes as well. Scores do not save while this is on. | ||
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;TIME HELL mode | ;TIME HELL mode | ||
:Introduced in [[AC CANNON BALLERS|CANNON BALLERS]], it is a variant of FREE mode available on every Thursdays, replacing HAZARD. The player is given 8-minutes, and is forced on a special HARD/EX-HARD gauge where it cannot be recovered, similar to the PRESSURE gauge seen in pre-[[AC DDR SuperNOVA|DDR SuperNOVA]] EXTRA STAGE system. This kind of gauge was earlier debuted on [[AC copula|copula]] when playing [[NZM]] during the ONE MORE EXTRA STAGE on their first try. | :Introduced in [[AC CANNON BALLERS|CANNON BALLERS]], it is a variant of FREE mode available on every Thursdays, replacing HAZARD. The player is given 8-minutes, and is forced on a special HARD/EX-HARD gauge where it cannot be recovered, similar to the PRESSURE gauge seen in pre-[[AC DDR SuperNOVA|DDR SuperNOVA]] EXTRA STAGE system. This kind of gauge was earlier debuted on [[AC copula|copula]] when playing [[NZM]] during the ONE MORE EXTRA STAGE on their first try. | ||
;V-Disc | |||
:Introduced in SPADA when PASELI is now revamped due to rising taxes on an April 23rd, 2014 update, these V-Discs will have access to in-game benefits including the access to LEGGENDARIA charts and saving the player from a premature Game Over if one were to fail the stage. Up to 11 can be obtained at one credit, with 7 awarded when playing on PREMIUM Start (Japanese arcade cabinets only) By accumulating 100 V-Discs, the player is given a DJ VIP PASS Black. Since CANNON BALLERS, on certain days as part of Daily Bonus, three V-Discs is additionally given regardless of start, and the cost for playing LEGGENDARIA chart has been discounted to 1. | |||
{{stub}} | {{stub}} | ||
[[Category:beatmania IIDX]] | [[Category:beatmania IIDX]] | ||
[[Category:Terminology]] | [[Category:Terminology]] |
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